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Full Version: Resident Evil Revelations [NPUB90938]
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Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libfiber.sprx
- libfs.sprx
- libresc.sprx
- librtc.sprx
- libspurs_jq.sprx
- libsre.sprx

PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)

Quote:F {PPU[0x100001f] Thread (nativeFiber Thread) [0x00eb67a0]} class std::runtime_error thrown: Stack overflow (size=0x4, align=0x4, SP=0x2ec26ac0, stack=*0xd0174000)
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUThread.cpp:551)
Please stop reporting results here with WIP builds, wait for them to be merged in master. Report relevant stuff to the PR in the PR itself.
Stuck with

Code:
F {PPU[0x1000000] Thread (main_thread) [0x00b4f540]} struct vm::access_violation thrown: Access violation reading address 0xd0184004


rpcs3-v0.0.1-2017-03-07-b64f1ca3

Write color buffers - ON
RPCS3 v0.0.2-12-e84fdf0 Alpha

now ingame