02-12-2017, 08:58 PM
02-14-2017, 08:52 AM
Goes ingame on recent master build v0.0.1-598c90f3 (PR #2349). Works unstable and often hangs.
LLE used
LLE used
Code:
- libac3dec.sprx
- libac3dec2.sprx
- libadec.sprx
- libapostsrc_mini.sprx
- libat3dec.sprx
- libatrac3plus.sprx
- libatxdec.sprx
- libdmux.sprx
- libdmuxpamf.sprx
- libfont.sprx
- libfontFT.sprx
- libfreetype.sprx
- libfreetypeTT.sprx
- libfs.sprx
- libl10n.sprx
- libpamf.sprx
- libresc.sprx
- librtc.sprx
- libsail.sprx
- libsail_avi.sprx
- libsail_rec.sprx
- libsjvtd.sprx
- libsmvd2.sprx
- libsmvd4.sprx
- libspurs_jq.sprx
- libsre.sprx
07-05-2017, 09:10 PM
On r5395, linux, opengl: the game launches and plays at 60fps.
The sound is in advance by 1-2s to the video.
I sometimes have freezes or glitches or black screen when I start the game.
I can't find a pattern here. Attached are 2 log files, 1 correct, the other one when I have terrible glitches.
[attachment=30268]
[attachment=30270]
With the glitches:
[attachment=30272]
[attachment=30271]
And when the rendering is correct, when the hero reaches the spaceship, I've got this error message
[attachment=30269]
The sound is in advance by 1-2s to the video.
I sometimes have freezes or glitches or black screen when I start the game.
I can't find a pattern here. Attached are 2 log files, 1 correct, the other one when I have terrible glitches.
[attachment=30268]
[attachment=30270]
With the glitches:
[attachment=30272]
[attachment=30271]
And when the rendering is correct, when the hero reaches the spaceship, I've got this error message
[attachment=30269]