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Full Version: Fuse [BLES01724]
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Video:
OpenGL

Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: false
Load liblv2.sprx only: false

Load libraries:
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx

PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)

Quote:·S LDR: (S)ELF: boot done.
·! {PPU[0x1000000] Thread (main_thread)} sysPrxForUser: sys_initialize_tls(thread_id=0x1000000, addr=*0x30884, size=0x0, mem_size=0x84)
·! {PPU[0x1000000] Thread (main_thread)} sysPrxForUser: TLS initialized (addr=0x9f000, size=0xb4, max=0x2d7)
·! {PPU[0x1000000] Thread (main_thread) [0x0001f6dc]} sysPrxForUser: sys_initialize_tls(thread_id=0x1000000, addr=*0x30884, size=0x0, mem_size=0x84)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffb88, protocol=0x2, control=*0x33a28, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001b4f8]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd00ffc04)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffc78, protocol=0x2, control=*0x33828, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x32fb8, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x32fe0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x33008, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x32ef0, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x32f18, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x32f40, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x32f68, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f65c]} sys_lwmutex: _sys_lwmutex_create(lwmutex_id=*0xd00ffbe8, protocol=0x2, control=*0x32f90, arg4=0x80000001, name=0x78746d5f636c5f, arg6=0x0)
·U {PPU[0x1000000] Thread (main_thread) [0x0001f63c]} sysPrxForUser TODO: _sys_process_atexitspawn()
·U {PPU[0x1000000] Thread (main_thread) [0x0001f71c]} sysPrxForUser TODO: _sys_process_at_Exitspawn
·W {PPU[0x1000000] Thread (main_thread) [0x00019df8]} sys_memory: sys_memory_allocate(size=0x100000, flags=0x400, alloc_addr=*0xd00ffb50)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f3bc]} cellSysmodule: cellSysmoduleLoadModule(id=CELL_SYSMODULE_SYSUTIL_GAME)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f41c]} cellGame: cellGameBootCheck(type=*0xd00ffac0, attributes=*0xd00ffac4, size=*0xd00ffac8, dirName=*0xd00ffad8)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f3dc]} cellGame: cellGameGetParamString(id=100, buf=*0x20000850, bufsize=10)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f3fc]} cellGame: cellGameContentPermit(contentInfoPath=*0xd00ffaf8, usrdirPath=*0xd00ffb78)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f39c]} cellSysmodule: cellSysmoduleUnloadModule(id=CELL_SYSMODULE_SYSUTIL_GAME)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f4bc]} cellSysutil: cellSysCacheMount(param=*0xd00ff7ac)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f55c]} cellFs: cellFsStat(path=“/dev_bdvd/PS3_GAME/USRDIR/BOOT.BIN”, sb=*0xd00ff778) -> sys_fs_stat()
·W {PPU[0x1000000] Thread (main_thread) [0x0001f55c]} sys_fs: sys_fs_stat(path=“/dev_bdvd/PS3_GAME/USRDIR/BOOT.BIN”, sb=*0xd00ff778)
·U {PPU[0x1000000] Thread (main_thread) [0x00012e60]} HLE TODO: Unimplemented syscall syscall_988 -> CELL_OK
·W {PPU[0x1000000] Thread (main_thread) [0x00011758]} sys_memory: sys_memory_get_user_memory_size(mem_info=*0xd00ffb80)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f55c]} cellFs: cellFsStat(path=“/dev_hdd1/cache/BLES01724//duplex.self”, sb=*0xd00ffb88) -> sys_fs_stat()
·W {PPU[0x1000000] Thread (main_thread) [0x0001f55c]} sys_fs: sys_fs_stat(path=“/dev_hdd1/cache/BLES01724//duplex.self”, sb=*0xd00ffb88)
·E {PPU[0x1000000] Thread (main_thread) [0x0001f55c]} sys_fs: sys_fs_stat(“/dev_hdd1/cache/BLES01724//duplex.self”) failed: not found
·E {PPU[0x1000000] Thread (main_thread) [0x0001f55c]} 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
·U {PPU[0x1000000] Thread (main_thread) [0x00012e60]} HLE TODO: Unimplemented syscall syscall_988 -> CELL_OK
·U {PPU[0x1000000] Thread (main_thread) [0x00013478]} HLE TODO: Unimplemented syscall syscall_988 -> CELL_OK
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000600)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000700)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000800)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000900)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000b00)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000c00)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000d00)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000500)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f75c]} sys_lwmutex: _sys_lwmutex_destroy(lwmutex_id=0x95000400)
·W {PPU[0x1000000] Thread (main_thread) [0x0001f77c]} sys_process: sys_process_exit(status=0x1)
·S sys_process: Process finished