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Full Version: Persona 4 Arena [BLUS30985]
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(10-30-2016, 05:16 PM)Dante38490 Wrote: [ -> ]
(10-30-2016, 04:58 PM)ssshadow Wrote: [ -> ]Well that's quite the regression. Do you know exactly which commit broke it? It might be worth reporting.

I already said, with a big PR a neko, in jump 0.0.0.0.9
https://github.com/RPCS3/rpcs3/pull/1521

Ok didn't read that. But good, we know when it broke. If kd-11 (or someone else) has time and interest maybe he can investigate it. I don't know if I want to bother them with yet another report on github.
(10-30-2016, 05:45 PM)ssshadow Wrote: [ -> ]
(10-30-2016, 05:16 PM)Dante38490 Wrote: [ -> ]
(10-30-2016, 04:58 PM)ssshadow Wrote: [ -> ]Well that's quite the regression. Do you know exactly which commit broke it? It might be worth reporting.

I already said, with a big PR a neko, in jump 0.0.0.0.9
https://github.com/RPCS3/rpcs3/pull/1521

Ok didn't read that. But good, we know when it broke. If kd-11 (or someone else) has time and interest maybe he can investigate it. I don't know if I want to bother them with yet another report on github.

Already done, kd-11 looked already Smile Look Isue lone survivor ^^
Is there a way to let it displaying without renderdoc? Cause the game should actually working if it wasn't that nothing is visualized. Tried with OpenGL, DirectX12 and Vulkan. Same modules and Core.
Persona 4 arena should be moved to ingame now. Only works with OpenGL and has some graphical glitches like sometimes only half the screen is showing and characters leaving trails when fighting. Also no background when fighting. don't know if write color depth did anything just forgot to uncheck it but will try without it. Here is video i posted on youtube
- libac3dec.prx
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libl10n.prx
- libm2bcdec.prx
- libmp3dec.prx
- libmp4.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libsail_avi.prx
- libsjvtd.prx
- libsmvd2.prx
- libsmvd4.prx
- libspurs_jq.prx
- libsre.prx


You shouldn't need more than these lle's
- libac3dec.prx
- libadec.prx
- libdmuxpamf.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
Pages: 1 2