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Full Version: SoulCalibur II HD Online [NPUB31366]
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*almost* goes ingame with LLE Tongue

http://www.youtube.com/watch?v=X_SXFH3FBC4
Tested on recent master build. Finally goes ingame, but unfortunately graphics still is too broken. Requires libSre, Fiber and L10n LLE'd.
(01-11-2016, 02:03 AM)BlackDaemon Wrote: [ -> ]Tested on recent master build. Finally goes ingame, but unfortunately graphics still is too broken. Requires libSre, Fiber and L10n LLE'd.

https://pp.vk.me/c629630/v629630583/2072...MX-VJc.jpg
help me?
You need the .rap file to place under dev_hdd0\home\00000001\exdata
(06-16-2016, 05:53 PM)Triborg Wrote: [ -> ]
(06-16-2016, 03:45 PM)jacky400 Wrote: [ -> ]You need the .rap file to place under dev_hdd0\home\00000001\exdata

how can doit?,and where i download rap.file?

(06-16-2016, 03:45 PM)jacky400 Wrote: [ -> ]You need the .rap file to place under dev_hdd0\home\00000001\exdata

where i can download rap.file?

You need get it from your ps3.

And...we don't accepting any piracy and downloading content. Idea
[Image: Myd5yN5YnEc.jpg]
I use LLE modules lib10n,spurs.jg,libsre,libfiber
https://www.youtube.com/watch?v=3crC0q0M0OQ
In b4e3d3d, it outputs in DX12:
Code:
{rsx::thread} class std::runtime_error thrown: HRESULT = La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada.
(in file c:\rpcs3\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:39)
(12-13-2015, 11:44 PM)BlackDaemon Wrote: [ -> ]*almost* goes ingame with LLE Tongue

http://www.youtube.com/watch?v=X_SXFH3FBC4

почему всё нормально но когда бой начинаешь то белый то черный экран как исправить? build rpcs3-20160923-x64
Screen Game After Start Fight is Black but Sound game play hear and press Start Show Box Blue
game is play but screen is black


Audio:
Convert to 16 bit: false
Dump to file: false
Renderer: XAudio2

Core:
Hook static functions: true
Load liblv2.sprx only: false

Load libraries:
- libl10n.prx
- libresc.prx
- libsail.prx
- libsre.prx

PPU Decoder: Interpreter (precise)
SPU Decoder: Recompiler (ASMJIT)

[attachment=22974][attachment=22978][attachment=22979][attachment=22975][attachment=22976][attachment=22977]
Please don't make duplicate threads. Merging it with the existent one.
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