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Full Version: Lumines 2 -JPN -ULJM05232
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r1f53a08
after show logo,raise
Code:
04:57:38 ERROR   memory - lumines_main - read32 - Invalid memory address: 0x00000064 PC=0x08815DB4
Full debug log not work
9bf0cb7 version same problem
It hang after video,so that I think scege or something wrong
86cd30c version , error on load
[attachment=22591]

git bisect result:
https://github.com/jpcsp/jpcsp/commit/ff...0f98f412b2 is the first bad commit

edit:add debug log
77deece version.
Load error fixed.
In-game error might be related to load 2 time fonts.
Code:
7:04:38  INFO hle.IoFileMgrForUser - lumines_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/message/mes_jp.dat flags = 1 permissions = 0777
07:04:38  INFO compiler - lumines_main - Replacing CodeBlock at 0x088EFE3C by Native Code 'strcmp'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'jpn0.pgf'. Font='Source Han Sans K' Type='Normal'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
07:04:38  INFO hle.sceFont - lumines_main - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
07:04:38  INFO hle.IoFileMgrForUser - lumines_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/message/mes_puzzle_jp.dat flags = 1 permissions = 0777
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'jpn0.pgf'. Font='Source Han Sans K' Type='Normal'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
07:04:39  INFO hle.sceFont - lumines_main - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
scefont debug log stop before video
Is it possible to create a complete DEBUG log?
Compatibility improvements are now available in the commit 8295722. Could you retest?

Thank you!
8295722 version.
Can move to playable
[attachment=23615]