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Full Version: Toukiden Kiwami Trial - NPJH90346
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This demo was tested with revision a467b1e. In order for certain things to be graphically rendered such as the player's hair, the user must enable the option "Disable optimized VertexInfo reading (may improve compatibility)". There are times when JPCSP will freeze with an error displayed at the Console while loading a video. When the error occurs during a video, the audio finishes before the video ends and the rest of the video is left with no audio.

The emulator seems to get in an endless loop after the first video in the story because of this warning:
Code:
18:26:14  WARN hle.sceMpeg - Video Decoder Thread - Unknown StartCode 0x00000000 at 0x09CFD5BC

The box that highlights a choice at the start of the game either seems to be too wide in size or misaligned (1st Screenshot). Shouldn't the words Yes, No, and Enter be in Japanese or are the words decided by a computer's System Locale? In the Configuration Settings at the Region tab, I set the Language as Japanese.
(04-08-2015, 10:51 PM)DragonNeos Wrote: [ -> ]The box that highlights a choice at the start of the game either seems to be too wide in size or misaligned (1st Screenshot). Shouldn't the words Yes, No, and Enter be in Japanese or are the words decided by a computer's System Locale? In the Configuration Settings at the Region tab, I set the Language as Japanese.
No Japanese translation has been provided yet for these texts, see https://github.com/gid15/jpcsp/blob/mast...properties
Code:
sceUtilitySavedata.strEnter.text=Enter
sceUtilitySavedata.strBack.text=Back
sceUtilitySavedata.strCompleted.text=completed
sceUtilitySavedata.strYes.text=Yes
sceUtilitySavedata.strNo.text=No
sceUtilitySavedata.strAskSaveData.text=Do you want to save this\ndata?
sceUtilitySavedata.strNewData.text=New Data
sceUtilitySavedata.strNoData.text=There is no data.
sceUtilitySavedata.strAskLoadData.text=Do you want to load this\ndata?
sceUtilitySavedata.strAskOverwriteData.text=Do you want to overwrite this\ndata?