03-14-2015, 11:40 PM
03-04-2017, 12:20 AM
RPCS3 v0.0.1-5-1f45f05 Pre-Alpha
Nothing, white screen only.
Nothing, white screen only.
Quote:·F 0:00:14.011828 {rsx::thread} class std::runtime_error thrown: rsx::thread::ReadIO32(addr=0xcdcdcdcc): RSXIO memory not mapped
(in file C:\rpcs3\rpcs3\Emu\RSX\RSXThread.cpp:1073)
08-15-2017, 05:43 PM
rpcs3-v0.0.3-2017-08-10-de5fcce1_win64
Intro.
Intro.
08-15-2017, 06:31 PM
I even get in-game, although it's glitchy graphics and LOW fps.
http://i.imgur.com/97vbx5c.png
Not sure how to attach log.
Settings used:
CPU
- PPU: Recompiler (LLVM)
- SPU: Recompiler (ASMJIT)
- Firmware Settings: Automatically load required libraries
- Additional settings: Enable SPU loop detection
GPU
- Renderer: Vulkan
- Additional Settings: Invalidate Cache every frame, Use GPU Texture Scaling
Audio
- Audio out: ALSA
- Audio settings: Downmix to Stereo
I/O
- Controller Handler: Evdev
Firmware used: 4.81
Build: 7636_linux64
Specs:
Ryzen 7 1700
R9 290X 4GB
32GB RAM
EDIT: FWIW, I get loads and loads of these messages:
http://i.imgur.com/97vbx5c.png
Not sure how to attach log.
Settings used:
CPU
- PPU: Recompiler (LLVM)
- SPU: Recompiler (ASMJIT)
- Firmware Settings: Automatically load required libraries
- Additional settings: Enable SPU loop detection
GPU
- Renderer: Vulkan
- Additional Settings: Invalidate Cache every frame, Use GPU Texture Scaling
Audio
- Audio out: ALSA
- Audio settings: Downmix to Stereo
I/O
- Controller Handler: Evdev
Firmware used: 4.81
Build: 7636_linux64
Specs:
Ryzen 7 1700
R9 290X 4GB
32GB RAM
EDIT: FWIW, I get loads and loads of these messages:
Code:
U {PPU[0x100000b] Thread (GemUpdateThread) [0x0072bab4]} cellGem TODO: cellGemUpdateStart
U {PPU[0x100000b] Thread (GemUpdateThread) [0x0099eec4]} cellGem TODO: cellGemUpdateFinish
U {PPU[0x100000b] Thread (GemUpdateThread) [0x0099ef6c]} cellGem TODO: cellGemGetInfo(info=*0x2b63f884)
08-17-2017, 11:00 AM
Moving to ingame.