11-17-2014, 12:44 PM
11-17-2014, 01:04 PM
I think It's just a system message. It's amazing anyway.
11-17-2014, 10:14 PM
It's the same message it shows in kingdom hearts 1.5 HD. You could check dev_hdd0/home to see if it actually creates trophies images as here: http://www.emunewz.net/forum/attachment.php?aid=15820
01-23-2016, 06:53 PM
Any news about kingdom series?
01-24-2016, 12:42 AM
(01-23-2016, 06:53 PM)iplayemugames Wrote: [ -> ]Any news about kingdom series?
It's all the same, I checked it about 3 weeks ago
01-24-2017, 01:45 PM
Should be renamed to Kingdom Hearts HD 2.5 ReMIX.
01-24-2017, 01:58 PM
Code:
·W {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} cellFs: cellFsOpen(path=“/dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat”, flags=0, fd=*0xd000e9b8, arg=*0x0, size=0x0) -> sys_fs_open()
·W {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} sys_fs: sys_fs_open(path=“/dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat”, flags=0, fd=*0xd000e9b8, mode=0, arg=*0x0, size=0x0)
·W {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} vfs::get(): device not found: /dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat
·E {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} sys_fs: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat”) failed: device not mounted
·E {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} 'cellFsOpen' failed with 0x8001003a : CELL_ENOTMOUNTED
...
·W {PPU[0x70000000] Thread (main_thread) [0x001302b8]} sys_process: sys_process_exit(status=0x0)
·S {PPU[0x70000000] Thread (main_thread) [0x001302b8]} sys_process: Process finished
The game quits by itself since that file can't be found. Make sure that the file /PS3_GAME/USRDIR/Launcher/index.dat exists, and that the file PS3_DISC.SFB is next to the folder PS3_GAME, not inside it. Move it out if need be.
01-24-2017, 02:54 PM
(01-24-2017, 01:58 PM)ssshadow Wrote: [ -> ]That file exists and I place PS3_DISC.SFB in the right place. Outputs:Code:·W {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} cellFs: cellFsOpen(path=“/dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat”, flags=0, fd=*0xd000e9b8, arg=*0x0, size=0x0) -> sys_fs_open()
·W {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} sys_fs: sys_fs_open(path=“/dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat”, flags=0, fd=*0xd000e9b8, mode=0, arg=*0x0, size=0x0)
·W {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} vfs::get(): device not found: /dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat
·E {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} sys_fs: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/Launcher/index.dat”) failed: device not mounted
·E {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} 'cellFsOpen' failed with 0x8001003a : CELL_ENOTMOUNTED
...
·W {PPU[0x70000000] Thread (main_thread) [0x001302b8]} sys_process: sys_process_exit(status=0x0)
·S {PPU[0x70000000] Thread (main_thread) [0x001302b8]} sys_process: Process finished
The game quits by itself since that file can't be found. Make sure that the file /PS3_GAME/USRDIR/Launcher/index.dat exists, and that the file PS3_DISC.SFB is next to the folder PS3_GAME, not inside it. Move it out if need be.
Code:
·F {PPU[0x70000000] Thread (main_thread) [0x0012ed48]} class std::runtime_error thrown: sys_fs_open(“/dev_bdvd/PS3_GAME/USRDIR/Launcher/Launcher.mself”): Invalid or unimplemented flags: 010000
(in file C:\rpcs3\rpcs3\Emu\Cell\lv2\sys_fs.cpp:129)
01-24-2017, 03:51 PM
Are there several large .mself files? Someone on Google implied they are actually encrypted .sdat files, so try that again: http://www.emunewz.net/forum/showthread....#pid239972
01-24-2017, 03:57 PM
(01-24-2017, 03:51 PM)ssshadow Wrote: [ -> ]Are there several large .mself files? Someone on Google implied they are actually encrypted .sdat files, so try that again: http://www.emunewz.net/forum/showthread....#pid239972
Appears this when I tried decrypting Launcher.mself.