06-14-2014, 07:50 AM
09-01-2015, 08:32 AM
new log, more happen im sure in menu, but black screen and no audio.
Game process sys_spu: sys_spu_thread_write_spu_mb for a long time so i stopped it.
Game process sys_spu: sys_spu_thread_write_spu_mb for a long time so i stopped it.
01-08-2016, 12:22 AM
Ogl , write color buffer
LLE cellsre, spujq, Cellsail, maybe some lle still lacking
screen with engine and propeller whrirling
LLE cellsre, spujq, Cellsail, maybe some lle still lacking
screen with engine and propeller whrirling
01-10-2016, 12:44 PM
Tested on recent master build. Shows loading screen, and stuck on cellSail. Unfortunately Sail LLE'd doesn't help.
Code:
...
E {PPU Thread[0x1] (main_thread)[0x008d16a0]} cellSail TODO: cellSailFutureInitialize(pSelf=*0xd001ec48)
E {PPU Thread[0x1] (main_thread)[0x008d15e0]} cellSail TODO: cellSailFutureGet(pSelf=*0xd001ec48, timeout=0, result=*0xd001ec30)
E {PPU Thread[0x1] (main_thread)[0x008d1760]} cellSail TODO: cellSailFutureFinalize(pSelf=*0xd001ec48)
E {PPU Thread[0x1] (main_thread)[0x008d1840]} cellSail TODO: cellSailPlayerCreateDescriptor(pSelf=*0xbcb6d0, streamType=2, pMediaInfo=*0x0, pUri=*0xd001efe0, ppDesc=**0xbcccd4)
E {PPU Thread[0x2] (Callback Thread)[0x008d1780]} cellSail TODO: cellSailFutureSet(pSelf=*0x0, result=0)
E {PPU Thread[0x2] (Callback Thread)[0x008d1640]} cellSail: cellSailPlayerReplaceEventHandler
E {PPU Thread[0x1] (main_thread)[0x008d1840]} cellSail: Unhandled stream type: 2
E {PPU Thread[0x1] (main_thread)[0x008d17c0]} cellSail: cellSailDescriptorOpen
E {PPU Thread[0x1] (main_thread)[0x008d1820]} cellSail: cellSailDescriptorGetStreamType
E {PPU Thread[0x1] (main_thread)[0x008d1460]} cellSail: Unhandled stream type: 2
E {PPU Thread[0x1] (main_thread)[0x008d1980]} Exception: Access violation reading location 0x80bcbc6d
(in file ..\Utilities\Thread.cpp:1134, in function throw_access_violation)
08-22-2017, 08:39 AM
RPCS3 v0.0.3-3-c85806c
Shows loading screen then a developers screen then nothing but a black screen
F {PPU[0x100001a] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)
E {PPU[0x1000015] Thread (_cellsurMixerMain) [0x00719ce0]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x16]
Shows loading screen then a developers screen then nothing but a black screen
F {PPU[0x100001a] Thread (HLE Video Decoder)} class std::runtime_error thrown: Interlaced frames not supported (0x1)
E {PPU[0x1000015] Thread (_cellsurMixerMain) [0x00719ce0]} Stat: 'sys_mutex_lock' failed with 0x80010008 : CELL_EDEADLK [x16]