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Full Version: DirectX render in the future?
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(04-10-2014, 01:15 PM)Ru4slan Wrote: [ -> ]
(04-10-2014, 12:45 PM)ssshadow Wrote: [ -> ]
(04-10-2014, 12:13 PM)Ru4slan Wrote: [ -> ]
(04-09-2014, 05:51 PM)ssshadow Wrote: [ -> ]So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.

Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps Tongue

Нm.How she gives FPS in recompiler?

1 fps with SPU recompiler.

How so? After all, should accelerate. Or is he still the initial stage?

The CPU in the PS3 is a bit strange. There will be something called a PPU recompiler later on, and this will make things significantly faster.
(04-10-2014, 04:12 PM)ssshadow Wrote: [ -> ]
(04-10-2014, 01:15 PM)Ru4slan Wrote: [ -> ]
(04-10-2014, 12:45 PM)ssshadow Wrote: [ -> ]
(04-10-2014, 12:13 PM)Ru4slan Wrote: [ -> ]
(04-09-2014, 05:51 PM)ssshadow Wrote: [ -> ]So according to MS the first games with DX 12 should be out by the end of 2015, and until then, there probably won't be much driver support or anything. So no need to bother about it for now, or quite some time.

Besides, I really don't think graphical performance will be such a big issue. My pretty much low end GT 555m shows 2-3 % GPU usage in the lowest power state of 200 mhz when Disgaea 3 is at 1 fps Tongue

Нm.How she gives FPS in recompiler?

1 fps with SPU recompiler.

How so? After all, should accelerate. Or is he still the initial stage?

The CPU in the PS3 is a bit strange. There will be something called a PPU recompiler later on, and this will make things significantly faster.
Its too hardest, i am watching.
Pages: 1 2