04-01-2014, 05:02 PM
(04-01-2014, 04:59 PM)Ashe Wrote: [ -> ]I don't need to look at that page, I know how the Xbox 360 works
As for Xeon: http://www.emulator-zone.com/doc.php/xbox/xeon.html
oh ok
(04-01-2014, 04:59 PM)Ashe Wrote: [ -> ]I don't need to look at that page, I know how the Xbox 360 works
As for Xeon: http://www.emulator-zone.com/doc.php/xbox/xeon.html
(04-01-2014, 07:09 PM)bellysaga Wrote: [ -> ]Xeon is an Xbox emulator. Ben Vanik's working on an emulator for Xbox 360 called Xenia:
https://github.com/benvanik/xenia
Xenia can now run a commercial game as well, so it's progressing much like this project here has:
http://www.youtube.com/watch?v=oAk0_jidpA0
(04-01-2014, 09:26 PM)mushroom Wrote: [ -> ]I fork PS4EMX and I was thinking of redoing the GUI for cross-platform with SDL or such (is that ok?). I also notice you forked rpcs3 @bellysaga and you are going to emulate the boot process? How if some of the BIOS is encrypted and no GPU documentation?
Would love to know the plans!
(04-03-2014, 04:57 PM)AlexAltea Wrote: [ -> ]Moved outside RPCS3 forum.I agree with you..
I don't see any evidence that PS4EMX can progress for some time with the resources that are actually out there. Even assuming the author doesn't care about knowing how the PS4 binaries look like or having a toolchain, documentation, or any information about the system, its security mechanisms, etc. because he doesn't want to HLE the PS4, there is *still* not enough HW documentation to make a LLE. So far I have not seen a single commit that contained something useful. I could do the same about the XboxOne and WiiU and claim that I made the first emulation project about these consoles.
Seriously, this kind of stuff makes this project lose all its credibility:
https://github.com/ghaststeam/PS4EMX/com...f1564084e5
https://github.com/ghaststeam/PS4EMX/com...0a34c86595
(+ lots of empty commits)
Sorry if my reaction is a bit harsh, but this sounds mostly like bullshit. Telling that there are loooots of options doesn't say shit about PS4EMX, *what* options are there? Saying that there is no plan is even worse, *what* is your target then? If you don't have one, the project is basically fucked up. If the plan is the list of goals from the roadmap, please, tell me *how* the heck is that going to be done without proper information? And no, so far PSDevWikiS4 hasn't enough information yet even for doing a draft.
(04-03-2014, 06:23 PM)bellysaga Wrote: [ -> ]*sigh* This is the same way the project on SourceForge was closed down. The admin. was notified that code will be added to GitHub as soon as the contributor gained access to a Git-client, but the project was closed two days before that, despite adding code to the repository. The main source files and documentation were never added, so I don't know what other info. ghaststeam had, since I think he was banned from SourceForge. He had a Git account and a the PS4EMX project is still tied as his project, however, he's not involved in the project anymore.
He had supposedly reverse engineered the PS4 and got more info, but never released any (at least not that I know of). I was waiting, but he said he's done with it, so he transferred control to me and that was it. Those commits Alex linked to were done by a user named embrendassy who was given direct access time ago, but not anymore.
At the time being I'm gonna have to agree with you that PS4 EMX is crap as for now, but if anything comes up or if I get anything ironed out I'll definitely commit and share the progress of course.
Point being things were going good, but the main developer quit and progress halted. The only people now who are making pull requests/forks seem to be trolls, at least some of them. Let's see what happens in the near future and what I can get done.