EmuNewz Network

Full Version: World Series of Poker: Battle for the Bracelets -ULES00991
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
r3454
Game lock up after Press start button
Attach sceulity debug log and JPCSPTrace log
Add a compiler debug log
It looks like this game is expecting to receive a status 0 after a call to sceUtilitySavedataShutdownStart for MODE_SIZES. The JPCSP trace is also showing this behavior on a PSP. I will fix it.
Thanks first
(02-06-2014, 08:11 AM)gid15 Wrote: [ -> ]It looks like this game is expecting to receive a status 0 after a call to sceUtilitySavedataShutdownStart for MODE_SIZES. The JPCSP trace is also showing this behavior on a PSP. I will fix it.
(02-06-2014, 08:11 AM)gid15 Wrote: [ -> ]It looks like this game is expecting to receive a status 0 after a call to sceUtilitySavedataShutdownStart for MODE_SIZES. The JPCSP trace is also showing this behavior on a PSP. I will fix it.
Now implemented in r3458. Does it help for this application?
r3458
Now the game lock up in
Case 1:Create New career->saving
Case 2:Load the save.
Attach compiler and hle.sceulity debug log and JPCSPTrace log for both case.
(02-06-2014, 09:44 PM)sum2012 Wrote: [ -> ]r3458
Now the game lock up in
Case 1:Create New career->saving
Case 2:Load the save.
Attach compiler and hle.sceulity debug log and JPCSPTrace log for both case.
Thank you, the JPCSP traces are very interesting. Could you take the same traces with these 2 lines added in the config file:

Code:
sceKernelCreateThread 0x446D8DE6 6 sxdxxx
sceKernelExitDeleteThread 0x809CE29B 1
I remeber this game if use this config
sceKernelCreateThread 0x446D8DE6 6 sxdxxx
real PSP will auto close.
Hope you can solve this

I just get an idea
wether 6 change to 5 work or not.
(Will test after get home)
sceKernelCreateThread 0x446D8DE6 5 sxdxx
sorry Real PSP still crash(Only 2 log)
Code:
19:13:44 SceModmgrStart - sceKernelCreateThread 0x08B87A68('user_main'), 0x895D718, 64, 0xC00, 0x80000000, 0x0 = 0x3E0AA7D
19:13:44 user_main - sceKernelCreateThread 0x08B89450('LmpeMainThread'), 0x89D37D4, 111, 0x30000, 0x4000, 0x0 = 0x3E17019
(02-06-2014, 05:41 PM)gid15 Wrote: [ -> ]
(02-06-2014, 08:11 AM)gid15 Wrote: [ -> ]It looks like this game is expecting to receive a status 0 after a call to sceUtilitySavedataShutdownStart for MODE_SIZES. The JPCSP trace is also showing this behavior on a PSP. I will fix it.
Now implemented in r3458. Does it help for this application?
A better implementation is now available in r3483. This should hopefully better match a real PSP. Could you retest?

Thank you!
Pages: 1 2