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BounceBack - NPEZ00461
using r 3146
after you complete the first level the game keeps pausing

21:32:59 INFO stdout - user_main - ERROR: SE_RELEASE_ASSERT failed!
File:C:/steel_engine/src/steel_engine/include/SEParticleEmitter.inl
Function: AddParticle
Li
21:32:59 INFO stdout - user_main - ne:122

21:32:59 INFO stdout - user_main - ***********************************************
21:32:59 ERROR emu - user_main - Allegrex break 0x00000
21:33:09 INFO stdout - user_main - ***********************************************

here is an info log
PPSSPP do not have probrem
Attach the log
(05-18-2013, 11:18 PM)sum2012 Wrote: [ -> ]PPSSPP do not have probrem
Attach the log

please post stuff about ppsspp games in the ppsspp section
Maybe gid15 solve the probrem from ppsspp's log
(05-18-2013, 11:42 PM)nash67 Wrote: [ -> ]
(05-18-2013, 11:18 PM)sum2012 Wrote: [ -> ]PPSSPP do not have probrem
Attach the log

please post stuff about ppsspp games in the ppsspp section
Well saying to use ppsspp is a thing and posting ppsspp log is another thing,I don't know however if ppsspp logs will help since ppsspp uses c++ and(here I might be wrong) uses different processes.That's up to gid and hykem to decide if ppsspp logs are helpful
Code:
21:32:59 ERROR      emu - user_main - Allegrex break 0x00000
As a workaround, I've added the possibility to not pause the emulator when reaching a break instruction in r3148. Does it help? The error will not be gone, the emulator will just not pause.
No ,still pause - log1
Need Ignore invalid memory access" is selected to pass - log2
(05-19-2013, 08:18 PM)gid15 Wrote: [ -> ]
Code:
21:32:59 ERROR      emu - user_main - Allegrex break 0x00000
As a workaround, I've added the possibility to not pause the emulator when reaching a break instruction in r3148. Does it help? The error will not be gone, the emulator will just not pause.