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Failed map imports
Quote:1856 GUI WARN misc Failed to map import at 0x08B72450 [0x52DE1B97] (attempt 1)
1856 GUI WARN misc Failed to map import at 0x08B72458 [0x941B3877] (attempt 1)
1857 GUI WARN misc Failed to map import at 0x08B72460 [0x944DDBC6] (attempt 1)
1858 GUI WARN misc Failed to map import at 0x08B72468 [0xA2246614] (attempt 1)
1859 GUI WARN misc Failed to map import at 0x08B71D58 [0x110E318B] (attempt 1)
1859 GUI WARN misc Failed to map import at 0x08B71D60 [0x13AE25B3] (attempt 1)
1860 GUI WARN misc Failed to map import at 0x08B71D68 [0x28C5F696] (attempt 1)
1860 GUI WARN misc Failed to map import at 0x08B71D70 [0x2EC3F4D9] (attempt 1)
1861 GUI WARN misc Failed to map import at 0x08B71D78 [0x348BA3E2] (attempt 1)
1862 GUI WARN misc Failed to map import at 0x08B71D80 [0x86DEBD66] (attempt 1)
1862 GUI WARN misc Failed to map import at 0x08B71D88 [0xA0EAF444] (attempt 1)
1863 GUI WARN misc Failed to map import at 0x08B71D90 [0xB03FF882] (attempt 1)


- Problems memory issue in the after first cutsscene 088E9874 and 088E9870
Added memory view

[attachment=1173][attachment=1174]

And working Letters
(06-19-2010, 07:55 PM)MaXiMu Wrote: [ -> ]Failed map imports
Quote:1856 GUI WARN misc Failed to map import at 0x08B72450 [0x52DE1B97] (attempt 1)
1856 GUI WARN misc Failed to map import at 0x08B72458 [0x941B3877] (attempt 1)
1857 GUI WARN misc Failed to map import at 0x08B72460 [0x944DDBC6] (attempt 1)
1858 GUI WARN misc Failed to map import at 0x08B72468 [0xA2246614] (attempt 1)
1859 GUI WARN misc Failed to map import at 0x08B71D58 [0x110E318B] (attempt 1)
1859 GUI WARN misc Failed to map import at 0x08B71D60 [0x13AE25B3] (attempt 1)
1860 GUI WARN misc Failed to map import at 0x08B71D68 [0x28C5F696] (attempt 1)
1860 GUI WARN misc Failed to map import at 0x08B71D70 [0x2EC3F4D9] (attempt 1)
1861 GUI WARN misc Failed to map import at 0x08B71D78 [0x348BA3E2] (attempt 1)
1862 GUI WARN misc Failed to map import at 0x08B71D80 [0x86DEBD66] (attempt 1)
1862 GUI WARN misc Failed to map import at 0x08B71D88 [0xA0EAF444] (attempt 1)
1863 GUI WARN misc Failed to map import at 0x08B71D90 [0xB03FF882] (attempt 1)


- Problems memory issue in the after first cutsscene 088E9874 and 088E9870
Added memory view



And working Letters

I have a problem whit map,too,while I use jpcsp.IO error:map failed-I wonder if it help you,anyway.
Could you tell me what simulador does run D:FF.I dont mind if is halfplayable.Thanks
If you get Jpcsp IO error - that's because you have Selected option use Classic for umd open dialog , change this option to UMD Browser

Also this game is recommended to use the latest revisions to the emulator that you can download from http://buildbot.orphis.net/jpcsp/
I´ve tried,but...well,see it:
120492 [GUI] INFO misc - Jpcsp v0.3
120495 [GUI] INFO misc - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10437
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.50
REGION = 32768
TITLE = DISSIDIA FINAL FANTASY
probably homebrew? false
120498 [GUI] DEBUG hle - Loading HLE firmware up to version 550
120525 [GUI] DEBUG runtime - RuntimeContext.reset
120633 [GUI] DEBUG hle - Loading HLE firmware up to version 550
120634 [GUI] DEBUG misc - Loader: Not a ELF
120634 [GUI] INFO misc - Unrecognized file format
120634 [GUI] INFO misc - File magic 00 00 00 00
120652 [GUI] DEBUG runtime - RuntimeContext.reset
120767 [GUI] DEBUG hle - Loading HLE firmware up to version 550
120768 [GUI] WARN misc - Encrypted file not supported! (~PSP)

There´s any way to convert ISO in any source?
you need to decrypt it
You're also using version 0.3 of the emulator which is WAY too old.
Hey,thanks guys ^^
...by the way,how to decrypt it?I just found 1000 topics about that,whit confuse tutorials ant etc.
using r 2830
this can be moved to playable
i completed 3 fights
notice in the log it keeps on printing out this
10:08:09 WARN ge - GUI - Unimplemented Green color mask 0x7F
10:08:09 WARN ge - GUI - Unimplemented Green color mask 0x7F
10:08:10 WARN ge - GUI - Unimplemented Green color mask 0x7F
here is the info log
this can be moved to playable