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Crisis Core: Final Fantasy VII - ULUS10336
(12-06-2010, 10:35 PM)theball Wrote:
(12-05-2010, 04:21 PM)Hykem Wrote: @theball: Are you referring to the same issue as elpan? The game freezes if you use the SonicStage method?

@hykem No I don't have sonicStage and I didn't use the Conversie method.
I use only mediaengine and nothing else to decoda audio. And as I said, it doesn't freeze but the game becomes extremelly slowdown with r1881 (I didn't try with nex revisions for the moment). At the video of behemot, I waitted 10 minutes at the beginning and I've seen that the video moved yet (10min = 1sec of video -_-). It's why I ask if the problem is only for ATI cards or if other computers have the same problems (and I have 4gg rams so the problem is not there).

Yes its the same issue, i want to play this game so badly but i cant hear any BGM yet. I tried the convertie method but i didnt understand how to use it, theres a guide here, but not enough for me. Can you explain how to do it, please?

PD: has anybody been able to play this game form the begining to the end on full sound?
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Messages In This Thread
patch ULES01048 - by MaXiMu - 05-26-2010, 01:33 AM
RE: CRISIS COFINAL FANTASY VII - ULUS10336 - by rayhansen - 12-07-2010, 09:29 PM
other bug detect - by MaXiMu - 03-13-2011, 11:56 AM
RE: other bug detect - by hyakki - 03-16-2011, 08:47 PM
Crisis Core Rendering Issue - by ishraqiyun77 - 03-11-2012, 11:13 PM
RE: Crisis Core Rendering Issue - by ishraqiyun77 - 03-13-2012, 05:55 PM
Frame error? - by isoepic - 04-22-2012, 03:40 PM
crisis core menu problem - by bigal80ak - 05-07-2012, 11:14 PM
Crisis Core Frame Error? - by isoepic - 08-02-2012, 12:19 AM

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