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Crisis Core: Final Fantasy VII - ULUS10336
(11-23-2010, 08:59 PM)Kai3213 Wrote:
(11-23-2010, 08:52 PM)Butz_san Wrote: Everytime I beat bahamut, the game show me this message in the log

Code:
Running Jpcsp 32bit...
java.lang.NullPointerException
        at jpcsp.util.FIFOByteBuffer.checkBufferForWrite(FIFOByteBuffer.java:59)

        at jpcsp.util.FIFOByteBuffer.write(FIFOByteBuffer.java:76)
        at jpcsp.util.FIFOByteBuffer.write(FIFOByteBuffer.java:98)
        at jpcsp.HLE.modules150.sceMpeg.hleMpegRingbufferPostPut(sceMpeg.java:20
02)
        at jpcsp.HLE.modules150.sceMpeg$AfterRingbufferPutCallback.execute(sceMp
eg.java:1985)
        at jpcsp.HLE.modules150.ThreadManForUser.hleKernelExitCallback(ThreadMan
ForUser.java:1123)
        at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.ja
va:1196)
        at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUse
r.java:1275)
        at jpcsp.HLE.modules150.sceMpeg.sceMpegRingbufferPut(sceMpeg.java:2040)
        at jpcsp.HLE.modules150.sceMpeg$36.execute(sceMpeg.java:2553)
        at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav
a:346)
        at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:47)
        at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:64
9)
        at _S1_2_89A1DD0.s(_S1_2_89A1DD0.java:4)
        at _S1_2_885F058.s(_S1_2_885F058.java:508)
        at _S1_2_885F058.exec(_S1_2_885F058.java)
        at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
680)
        at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:47)

I'm in revision 1873 >_<

I wonder why everyone's using the console instead of the logger these days...

@Kai3213: Well, if the error is on the console you have to do that. The logger would not help here.

@Butz_san: As to the error: Try a older revision, r1870 or older to test if you have the same error there too.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Reply


Messages In This Thread
patch ULES01048 - by MaXiMu - 05-26-2010, 01:33 AM
RE: CRISIS COFINAL FANTASY VII - ULUS10336 - by Darth1701 - 11-23-2010, 09:33 PM
other bug detect - by MaXiMu - 03-13-2011, 11:56 AM
RE: other bug detect - by hyakki - 03-16-2011, 08:47 PM
Crisis Core Rendering Issue - by ishraqiyun77 - 03-11-2012, 11:13 PM
RE: Crisis Core Rendering Issue - by ishraqiyun77 - 03-13-2012, 05:55 PM
Frame error? - by isoepic - 04-22-2012, 03:40 PM
crisis core menu problem - by bigal80ak - 05-07-2012, 11:14 PM
Crisis Core Frame Error? - by isoepic - 08-02-2012, 12:19 AM

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