This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 37 Vote(s) - 3.92 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Crisis Core: Final Fantasy VII - ULUS10336
The models (Zack & Soldiers & Monsters) are flickering!

If I disable Vertex Cache, the models are normal, but then I can't see the menus etc. Is there a workaround?

[Image: jYukMypAfczZt.png]

[Image: jzWfAdR84NhLI.png]

MY COMPUTER SPECS:

CPU: AMD Phenom II X4 960T BE @ 3.7GHz
GPU: Asus Radeon 6770HD 1GB GDDR5
RAM: Corsair vengence 2x4GB 1600MHz

-----------------------------------------------------

NVM this forward, I fixed that part already:

I rechecked my settings and took off those which was "too" much.



Alrighty.

Intro things comes up (Square enix & FF thing).
BGM plays well, so does sounds.

But when main menu(?) comes up, I can't see anything, I can start up the game, but still I can't see anything.

I can see subtitles though.

When I try to pause, I can see "Paused" text.

Read the edit on the bottom, please.

Game: Final Fantasy VII: Crisis Core Undub (ENG Sub) - ULUS10336 - US

My settings:

Jpcsp v0.6 2533

[X] Marked up
Everything else is unmarked.

VIDEO:

[X] Only GE Graphics
[X] Use shaders
[X] Use a Geometry Shader for 2D rendering
[X] Disable UBO
[X] Enable Saving GE screen to Textures instead of Memory
[X] Decoding of indexed textures in shader
[X] Enable dynamic shader generation

MEMORY:

[X] Ignore invalid memory access
[X] Ignore unmapped imports

MEDIA:

[X] Use Media Engine
[X] Decode audio files with SonicStage
[X] Use debug font

COMPILER:

[X] Use compiler
[X] 100 Maximum method size

CRYPTO:

[X] Extract decrypted EBOOT.BIN files to the TMP folder


I would be happy, if you guys/gals can help me! Smile


EDIT: I noticed that videos and such does not play, like intro video and cutscene on the beginning of the game. After that, I can see the game BUT I can't hear voice (Talking) (BGM plays fine and effects) and there is no menu on the fights.
Reply


Messages In This Thread
patch ULES01048 - by MaXiMu - 05-26-2010, 01:33 AM
other bug detect - by MaXiMu - 03-13-2011, 11:56 AM
RE: other bug detect - by hyakki - 03-16-2011, 08:47 PM
RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - by Miksu - 04-14-2012, 08:23 PM
Crisis Core Rendering Issue - by ishraqiyun77 - 03-11-2012, 11:13 PM
RE: Crisis Core Rendering Issue - by ishraqiyun77 - 03-13-2012, 05:55 PM
Frame error? - by isoepic - 04-22-2012, 03:40 PM
crisis core menu problem - by bigal80ak - 05-07-2012, 11:14 PM
Crisis Core Frame Error? - by isoepic - 08-02-2012, 12:19 AM

Forum Jump:


Users browsing this thread: 15 Guest(s)