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Crisis Core: Final Fantasy VII - ULUS10336
Quote:Does r1800 fix this problem?

a part of the problem is resolved, if I push yet too fast to play a new game, the intro video close and I am block to the image with zack into the ground this time (so no crash now) :/

But if I wait a little the other video start corretly, the problem with no byte decoded is finish and the other video finish without problem, so now the bug is partial ^^.

The two cases is on the same log but with the INFO activated, there is no differences ...
I can try later to put on debug mode to help.


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Messages In This Thread
patch ULES01048 - by MaXiMu - 05-26-2010, 01:33 AM
RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - by theball - 10-20-2010, 07:01 PM
other bug detect - by MaXiMu - 03-13-2011, 11:56 AM
RE: other bug detect - by hyakki - 03-16-2011, 08:47 PM
Crisis Core Rendering Issue - by ishraqiyun77 - 03-11-2012, 11:13 PM
RE: Crisis Core Rendering Issue - by ishraqiyun77 - 03-13-2012, 05:55 PM
Frame error? - by isoepic - 04-22-2012, 03:40 PM
crisis core menu problem - by bigal80ak - 05-07-2012, 11:14 PM
Crisis Core Frame Error? - by isoepic - 08-02-2012, 12:19 AM

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