08-11-2011, 08:13 PM
(This post was last modified: 08-11-2011, 10:28 PM by unholyjebus.)
I've got a problem. The problem i've been having is that cutscenes are extremely juttery yet when i'm in game, it runs at perfect speed. I get around 44fps even when in cutscenes and from what i've read, that's more than enough. Here are my specs:
Intel core I7-2630QM (Quad Core) @ 2.00 GHz
4.00 GB RAM DDR2
NVIDIA Geforce GT 525M
JPCSP v0.6 r2263
Since I can get easily over 30fps, I wouldn't have thought that it's not a problem with my hardware. I'm using Media Engine and also used the recommended settings (experimented a little as well).
Also, there are a few problems with the sprites such as Zacks sword flying around inanimately and wierd rainbow coloured lines underneath the charecters feet. Does anyone have any idea how to fix this?
Thanks in advance.
FIXED - Decreased the Maximum method size in the compiler tab from 500 to 50 and turned off Only GE graphics. Doing either one without the other didn't work.[/size]
Intel core I7-2630QM (Quad Core) @ 2.00 GHz
4.00 GB RAM DDR2
NVIDIA Geforce GT 525M
JPCSP v0.6 r2263
Since I can get easily over 30fps, I wouldn't have thought that it's not a problem with my hardware. I'm using Media Engine and also used the recommended settings (experimented a little as well).
Also, there are a few problems with the sprites such as Zacks sword flying around inanimately and wierd rainbow coloured lines underneath the charecters feet. Does anyone have any idea how to fix this?
Thanks in advance.
FIXED - Decreased the Maximum method size in the compiler tab from 500 to 50 and turned off Only GE graphics. Doing either one without the other didn't work.[/size]