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Crisis Core: Final Fantasy VII - ULUS10336
I using this settings in svn 2211, and i only got playable speeds (30-55fps, 45 fps on avg.)

Check the following:
Video tab
- Use vertex cache
- Enable VBO
- Enable saving GE Screen textures instead of Memory (Optional)
- Enable dynamic shader Generation (since you're using ATI)

Memory tab (Optional)
- Ignore invalid memory access

Media tab
- Use Media Engine
- Decode Audio files with SonicStage (applicable on x86/32-bit)

Complier tab
- Use Complier
- Set Maximum Method size <500

My specs are posted on sig.
Athlon II x2 245 (OC to 3.2Ghz)
2GB Transcend DDR2 800Mhz
Palit Geforce 9500GT 256MB ddr3
Windows 7 Professional SP1 x86/32-bit
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Messages In This Thread
patch ULES01048 - by MaXiMu - 05-26-2010, 01:33 AM
other bug detect - by MaXiMu - 03-13-2011, 11:56 AM
RE: other bug detect - by hyakki - 03-16-2011, 08:47 PM
RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - by chroniko - 07-14-2011, 04:53 AM
Crisis Core Rendering Issue - by ishraqiyun77 - 03-11-2012, 11:13 PM
RE: Crisis Core Rendering Issue - by ishraqiyun77 - 03-13-2012, 05:55 PM
Frame error? - by isoepic - 04-22-2012, 03:40 PM
crisis core menu problem - by bigal80ak - 05-07-2012, 11:14 PM
Crisis Core Frame Error? - by isoepic - 08-02-2012, 12:19 AM

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