03-16-2011, 01:57 AM
(This post was last modified: 03-16-2011, 03:44 AM by jakeslogan.)
I don't know if this apply to everyone but by enabling vertex cache gimme some extra speed.
BTW, My CAL is 11.2
yeah, i got the same problem whenever enabling CLUT w/wo Enable saving GE to textures.
#It's time for a showoff heh heh...
#2: the last pic show what happened when i set method to 50.
BTW, My CAL is 11.2
Quote:But If I check Enable decoding of indexed CLUT and uncheck Enable saving GE to textures, all characters are not shown and I have an other error (I've no time to redo this today) but it's always a java heap space ...
yeah, i got the same problem whenever enabling CLUT w/wo Enable saving GE to textures.
#It's time for a showoff heh heh...
#2: the last pic show what happened when i set method to 50.