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Crisis Core: Final Fantasy VII - ULUS10336
I do not want to create a "thread"just for this, please someone help.Sad
Jpcsp r2002 x86
Configuration to run this game.Wink
Video:Enable Vertex cache,Enable shaders,Enable VAO,Enable savibg GE to texture,Enable decoding of indexed textures
Memory: Enable Ignore Invalid Memory access
Media:Use Media engine and Decode audio files with sonicstage.
Compiler:Use compiler and 50 maximum method size.
I run CRISIS CORE:FINAL FANTASY VII on Menu 60Fps and in game 60Fps sometimes is slow ,30at50Fps I think.
Very Playable.
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Messages In This Thread
patch ULES01048 - by MaXiMu - 05-26-2010, 01:33 AM
RE: CRISIS CORE:FINAL FANTASY VII - ULUS10336 - by hyperspeedgx - 03-06-2011, 08:06 PM
other bug detect - by MaXiMu - 03-13-2011, 11:56 AM
RE: other bug detect - by hyakki - 03-16-2011, 08:47 PM
Crisis Core Rendering Issue - by ishraqiyun77 - 03-11-2012, 11:13 PM
RE: Crisis Core Rendering Issue - by ishraqiyun77 - 03-13-2012, 05:55 PM
Frame error? - by isoepic - 04-22-2012, 03:40 PM
crisis core menu problem - by bigal80ak - 05-07-2012, 11:14 PM
Crisis Core Frame Error? - by isoepic - 08-02-2012, 12:19 AM

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