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Bomberman - Panic Bomber - ULJM05023
11-07-2012, 09:12 AM
Post: #1
Bomberman - Panic Bomber - ULJM05023
Bomberman - Panic Bomber - ULJM05023
using r 2834
straight away the game keeps pausing
here is the debug log


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.zip  log.zip (Size: 52.4 KB / Downloads: 4)
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11-18-2012, 01:05 AM
Post: #2
RE: Bomberman - Panic Bomber - ULJM05023
using r 2862
goes ingame now
but after you win the round the game freezes up
can be moved to half-playable
here is the info log


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.zip  log.zip (Size: 3.89 KB / Downloads: 1)
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11-18-2012, 10:54 AM
Post: #3
RE: Bomberman - Panic Bomber - ULJM05023
Moved to half-playable

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08-24-2013, 05:05 AM
Post: #4
RE: Bomberman - Panic Bomber - ULJM05023
using r 3365
i unticked Decode audio files with SonicStage and it got past the first stage
so it could be a sceAtrac3plus problem
here is a compiler log with these lines
<logger name='hle.sceAtrac3plus' > <level value='debug' /> </logger>
<logger name='compiler'> <level value='debug' /> </logger>

with these 2 lines added it got past the freeze at the end of the stage


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02-23-2015, 07:15 AM
Post: #5
RE: Bomberman - Panic Bomber - ULJM05023
using r 3711
still has the same problem
after you win the round the game freezes up
here is an info log


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.zip  log.zip (Size: 3.76 KB / Downloads: 1)
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05-07-2017, 05:28 PM (This post was last modified: 05-07-2017 05:29 PM by raziel1000.)
Post: #6
RE: Bomberman - Panic Bomber - ULJM05023
r4389 seems to work fine and doesn't freeze after winning the first level (moving to playable)


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.rar  log_bomberman_r4389.rar (Size: 6.2 KB / Downloads: 1)
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