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Fushigi no Dungeon-Fuurai no Shiren 4 Plus-Kami no Me to Akuma no Heso -NPJH50698
#1
Fushigi no Dungeon-Fuurai no Shiren 4 Plus-Kami no Me to Akuma no Heso -NPJH50698
using r2817
wont go past the save data screen
here is the info log


Attached Files
.zip   log.zip (Size: 946.33 KB / Downloads: 6)
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#2
Code:
INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x08D8C000-0x08D8C600: Address 0x08D8C000, mode=13(MAKEDATASECURE), gameName=NPJH50698, saveName=DATA00, fileName=SYSTEM.BIN, secureVersion=0
Is a file created under ms0/PSP/SAVEDATA/NPJH50698DATA00 ?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#3
yes the file is created in ms0/PSP/SAVEDATA/NPJH50698DATA00

there is 4 files in there
icon0.png
param.sfo
pic1.png
system.bin
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#4
here is a Jpcsp Trace log


Attached Files
.zip   log.zip (Size: 1.81 KB / Downloads: 1)
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#5
using r 3107
goes further now but gets stuck on the first screen of the intro
here is an info log


Attached Files Thumbnail(s)
       

.zip   log.zip (Size: 1.34 MB / Downloads: 2)
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#6
using r 3342
goes ingame now
but it runs so slow (1-3 fps)
it took about 45 minutes to get past the intro (cannot skip it )
here is an info log


Attached Files Thumbnail(s)
                           

.zip   log.zip (Size: 191.88 KB / Downloads: 1)
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#7
From the profiler info:
Code:
Texture load count: 4100959, average 307.3 per GE list
Have you tried enabling the option "saving GE screen to textures instead of memory"? This might improve the performance.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#8
yes i already tried that option but it didn't improve the performance at all
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