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using vertex cache & enable VAO
10-27-2012, 01:24 PM
Post: #1
psp using vertex cache & enable VAO
Hello guys! im having trobe when i enable vertex cache and VAO on video. the game runs and look excelent but.... eats all my ram (6gb ddr3) in 15 minutes of game. but if i use only vertex cache without VAO the game continue running perfect but in parts of the scene is flickering. someone can explain to me ... maybe whats happening? please!

Thanks Smile

I dont know if someone have the same issue...
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10-27-2012, 02:36 PM
Post: #2
RE: using vertex cache & enable VAO
which revision of jpcsp are you using and what game?
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10-27-2012, 03:50 PM
Post: #3
RE: using vertex cache & enable VAO
(10-27-2012 02:36 PM)icecoffemix Wrote:  which revision of jpcsp are you using and what game?

Im using jpcsp 2810 and kingdom hearts bbs.. the attached pic is from the 2674 because im testing with older version, but same happend... i s weird.


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11-15-2012, 09:15 PM (This post was last modified: 11-15-2012 09:22 PM by joxof.)
Post: #4
RE: using vertex cache & enable VAO
Honestly, the best compatibility games such soul calibur broken destiny and tekken 6 does not need using vertex cache & enable VAO (except if you want to lower fps and suck compatibility) Big Grin

β€œIn the end.. What I've done! Best of the best vengeance is bettering myself. So I'm breaking my limits! This is it...” β€” Claudius Zephyros
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