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Sol Trigger - NPJH50619
11-12-2012, 09:23 AM
Post: #11
RE: SOL TRIGGER - NPJH50619
hey, i'm newbie here...
when i play sol trigger in jpcps 2843, my fps goes drop, is there any solution?
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12-29-2012, 03:18 PM (This post was last modified: 12-29-2012 04:06 PM by dista_bagus.)
Post: #12
RE: SOL TRIGGER - NPJH50619
tried it. no voice of character but has sound effects with jpcsp r2949.

here's log INFO from previous jpcsp (r2767) that has sound.


Attached File(s)
.zip  Log_r2949(64bit)_INFO.zip (Size: 17.9 KB / Downloads: 4)
.zip  Log_r2767(64bit)_INFO.zip (Size: 11.54 KB / Downloads: 4)

Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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12-29-2012, 09:17 PM
Post: #13
RE: SOL TRIGGER - NPJH50619
hm voice sound is working ok here with r2953 I tested a quick scene that has dialog voices and a rendered cutscene everything seemed to work ok,
does this happen in a certain area?, if i remember correctly I don't think this game was fully voiced for all the dialog.

Try Out JPCSP Launcher v1.8.0.4 | How to post a log
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12-30-2012, 02:39 AM (This post was last modified: 12-30-2012 03:40 AM by dista_bagus.)
Post: #14
RE: SOL TRIGGER - NPJH50619
(12-29-2012 09:17 PM)hyakki Wrote:  hm voice sound is working ok here with r2953 I tested a quick scene that has dialog voices and a rendered cutscene everything seemed to work ok,
does this happen in a certain area?, if i remember correctly I don't think this game was fully voiced for all the dialog.

try it with r2953 at below scene still no character voice. with older version has voice. hyakki, are you sure has voice? what your setting?


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Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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12-30-2012, 05:05 AM (This post was last modified: 12-30-2012 05:19 AM by hyakki.)
Post: #15
RE: SOL TRIGGER - NPJH50619
(12-30-2012 02:39 AM)dista_bagus Wrote:  
(12-29-2012 09:17 PM)hyakki Wrote:  hm voice sound is working ok here with r2953 I tested a quick scene that has dialog voices and a rendered cutscene everything seemed to work ok,
does this happen in a certain area?, if i remember correctly I don't think this game was fully voiced for all the dialog.

try it with r2953 at below scene still no character voice. with older version has voice. hyakki, are you sure has voice? what your setting?

yeah that's the scene I tested and I heard voice, sound effect and bgm, for this game I just use shaders, save ge to textures, media engine and decode with sonic stage

perhaps is something wrong with the build bot builds, I usually compile my own, ill quickly test a build from the buildbot and see if it still works.
Works ok with build-bot build too, can you try the 32bit version and see if you have voice? also make sure you have the media engine enabled Smile


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Try Out JPCSP Launcher v1.8.0.4 | How to post a log
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12-31-2012, 07:24 AM (This post was last modified: 12-31-2012 07:25 AM by dista_bagus.)
Post: #16
RE: SOL TRIGGER - NPJH50619
(12-30-2012 05:05 AM)hyakki Wrote:  
(12-30-2012 02:39 AM)dista_bagus Wrote:  
(12-29-2012 09:17 PM)hyakki Wrote:  hm voice sound is working ok here with r2953 I tested a quick scene that has dialog voices and a rendered cutscene everything seemed to work ok,
does this happen in a certain area?, if i remember correctly I don't think this game was fully voiced for all the dialog.

try it with r2953 at below scene still no character voice. with older version has voice. hyakki, are you sure has voice? what your setting?

yeah that's the scene I tested and I heard voice, sound effect and bgm, for this game I just use shaders, save ge to textures, media engine and decode with sonic stage

perhaps is something wrong with the build bot builds, I usually compile my own, ill quickly test a build from the buildbot and see if it still works.
Works ok with build-bot build too, can you try the 32bit version and see if you have voice? also make sure you have the media engine enabled Smile

can't run 32 bit with jpcsp launcher, but use .bat can run. only problem java langout error...

for media engine always enabled.

haven't try it with r2956, maybe later.

Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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12-31-2012, 11:56 PM
Post: #17
RE: SOL TRIGGER - NPJH50619
tested with jpcsp-2956-windows-amd64 and finally has voice.


Attached File(s)
.zip  Log_r2956(64bit)_INFO.zip (Size: 16.74 KB / Downloads: 12)

Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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01-31-2013, 02:16 PM
Post: #18
RE: SOL TRIGGER - NPJH50619
PLEASE HELP !!!
I got this error: "0 [Main] ERROR me - MediaEngine: No audio streams found!" all of a sudden and all movie become mute
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09-21-2013, 08:52 AM
Post: #19
RE: SOL TRIGGER - NPJH50619
here is a Jpcsp Trace log with sceP3da


Attached File(s)
.zip  Sol Trigger (Japan).zip (Size: 122.71 KB / Downloads: 3)
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10-17-2015, 08:09 AM
Post: #20
RE: Sol Trigger - NPJH50619
using jpcsp revision 1f53a08
has a problem with the music
here is an info log

16:05:01 ERROR hle.sceSasCore - sound wave thread - SampleSourceAtrac3 decodeData returned 0x80630024
16:05:01 ERROR hle.sceSasCore - sound wave thread - SampleSourceAtrac3 decodeData returned 0x80630024


Attached File(s)
.zip  log.zip (Size: 28.25 KB / Downloads: 3)
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