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SD Gundam G Generation Portable - ULJS00065
#1
Jpcsp r2758
Use Media Engine + Decode Audio SonicStage + Extract media files

It starts.
Opening movie is reproduced.
Screen becomes blackout after movie.
Sound is also lost.
It becomes impossible to operate it.


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OS: WinXP 32bit CPU: Intel C2D E8400 @ 3.00GHz RAM: DDR2 4GB VGA: Geforce 9800GTX+ 512MB


Attached Files
.zip   log.zip (Size: 39.47 KB / Downloads: 81)
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#2
using r 2830
still the same problem screen goes black after the movie
here is a debug log


Attached Files
.7z   log.7z (Size: 874.11 KB / Downloads: 90)
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#3
using r 2893
still the same problem screen goes black after the movie and no sound
here is an info and debug log


Attached Files
.zip   log debug.zip (Size: 795.08 KB / Downloads: 80)
.zip   log.zip (Size: 10.52 KB / Downloads: 75)
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#4
using r 2980
still the same problem
here is a compiler log


Attached Files
.zip   log.zip (Size: 430.57 KB / Downloads: 71)
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#5
using r 3071
still the same problem
here is a compiler log


Attached Files
.zip   log.zip (Size: 354.25 KB / Downloads: 82)
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#6
here is a jpcsp trace


Attached Files
.zip   log.zip (Size: 5.18 KB / Downloads: 82)
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#7
Wondering is anybody able to play this game so far......?
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#8
It seems like you can play it with r3156 although the screen started getting flashy once you go through operation room......Do you think there's any method to sort this issue?
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#9
using r 3168
goes ingame now
no problems so far
can be moved to playable
here is an info log


Attached Files Thumbnail(s)
   

.zip   log.zip (Size: 105.57 KB / Downloads: 80)
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#10
(05-26-2013, 01:48 AM)nash67 Wrote: using r 3168
goes ingame now
no problems so far
can be moved to playable
here is an info log

Nash, do you know how to sort out that flashing issue once you go into the operation room section? I realise the screen keep flashing once I went throught there.Huh
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