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Speedball 2 Evolution - NPUZ00256
10-19-2012, 01:51 PM
Post: #11
RE: Speedball 2 Evolution - NPUZ00256
ok the party is over now you have to fix the 64 bit version Tongue
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10-19-2012, 01:54 PM
Post: #12
RE: Speedball 2 Evolution - NPUZ00256
(10-19-2012 01:51 PM)nash67 Wrote:  ok the party is over now you have to fix the 64 bit version Tongue
This is a Xuggle problem Wink : the 32-bit version is using Xuggle v5.4 but this one is not running correctly on 64-bit. So, the 64-bit version is still with Xuggle v3.4...
See lib/windows-amd64/README-Xuggle-5.4.txt.

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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10-19-2012, 03:03 PM
Post: #13
RE: Speedball 2 Evolution - NPUZ00256
I suggest disable the sceMp4 for 64 bit (and show warning in logger :The mpeg movie not support for 64 bit)
(10-19-2012 01:54 PM)gid15 Wrote:  
(10-19-2012 01:51 PM)nash67 Wrote:  ok the party is over now you have to fix the 64 bit version Tongue
This is a Xuggle problem Wink : the 32-bit version is using Xuggle v5.4 but this one is not running correctly on 64-bit. So, the 64-bit version is still with Xuggle v3.4...
See lib/windows-amd64/README-Xuggle-5.4.txt.
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10-19-2012, 08:41 PM (This post was last modified: 10-19-2012 09:55 PM by hyakki.)
Post: #14
RE: Speedball 2 Evolution - NPUZ00256
(10-19-2012 03:03 PM)sum2012 Wrote:  I suggest disable the sceMp4 for 64 bit (and show warning in logger :The mpeg movie not support for 64 bit)

Offtopic:
nah would be neat to have an option to change between xuggle 3 and 5 for the 64bit version though since only a few people had problems with it .
or an additional build added to the build xml like dist-windows-amd64-xuggle5.

(you can still manually change the versions but its somewhat troublesome since you have to make a few changes..)
1. Copy the folder lib\windows-amd64\ (backup), then remove most of the files from lib\windows-amd64\ besides for (OpenAL64.dll, lwjgl64.dll, jinput-raw_64.dll, jinput-dx8_64.dll, DecodeAudio.bat, HIMDRENDER.exe)
2. You will need the 64bit libxuggle-5.dll from here http://xuggle.googlecode.com/svn/trunk/r...ggler/5.4/ , find xuggle-xuggler-arch-x86_64-w64-mingw32.jar, open the jar with winrar, extract libxuggle-5.dll to the jpcsp lib\windows-amd64 dir.
3. you might also need to use the bin\jpcsp.jar file from the 32bit jpcsp build to fully enable it, run and you will have xuggle v5.4 working under jpcsp 64bit again Tongue.

Try Out JPCSP Launcher v1.8.0.4 | How to post a log
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04-16-2013, 10:52 AM
Post: #15
RE: Speedball 2 Evolution - NPUZ00256
here is a jpcsp trace log


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.zip  log.zip (Size: 20.95 KB / Downloads: 4)
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04-21-2013, 01:57 AM
Post: #16
RE: Speedball 2 Evolution - NPUZ00256
here is a new jpcsp trace


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.zip  log.zip (Size: 7.4 KB / Downloads: 5)
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01-09-2015, 03:16 PM (This post was last modified: 01-09-2015 03:29 PM by nash67.)
Post: #17
RE: Speedball 2 Evolution - NPUZ00256
using r 3679
nothing but a black screen
here is an info log with
<logger name='hle.sceMp4'> <level value='debug' /> </logger>


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.zip  log.zip (Size: 13.05 KB / Downloads: 1)
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01-23-2015, 05:03 PM
Post: #18
RE: Speedball 2 Evolution - NPUZ00256
A lot of sceMp4 functions have been implemented in r3686. Could you retest this game and update the log file including sceMp4 and sceMpeg at DEBUG level?

Thank you!

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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01-24-2015, 02:36 AM
Post: #19
RE: Speedball 2 Evolution - NPUZ00256
using r 3688
goes ingame again
here is a log with sceMp4 and sceMpeg at DEBUG level


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.zip  log.zip (Size: 92.37 KB / Downloads: 1)
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01-03-2020, 11:46 PM
Post: #20
RE: Speedball 2 Evolution - NPUZ00256
videos are glitchy and the emulator pauses ever time it saves
07:46:32 ERROR memory - managerThread - getBuffer - Invalid memory address: 0x00000000-0x00000000(length=0x0) PC=0x08966E38


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.zip  log.zip (Size: 3.59 KB / Downloads: 3)
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