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SOL TRIGGER (DEMO) - NPJH90291
#1
r2724

after new game gets
copyToMemory - Invalid memory address : 0x9FFB9E0 PC=08000040

Code:
java.lang.ArrayIndexOutOfBoundsException: 41943040
     at jpcsp.memory.MemoryReader$MemoryReaderIntArray32.readNext(MemoryReader.java:291)
     at jpcsp.media.ExternalDecoder$IoListener.getAllFileMagicOffsets(ExternalDecoder.java:621)
     at jpcsp.media.ExternalDecoder$IoListener.sceIoRead(ExternalDecoder.java:648)
     at jpcsp.HLE.modules150.IoFileMgrForUser$IOAsyncReadAction.execute(IoFileMgrForUser.java:576)
     at jpcsp.HLE.modules150.IoFileMgrForUser.doStepAsync(IoFileMgrForUser.java:1243)
     at jpcsp.HLE.modules150.IoFileMgrForUser.hleAsyncThread(IoFileMgrForUser.java:1156)
     at jpcsp.HLE.modules150.ThreadManForUser.hleKernelAsyncLoop(ThreadManForUser.java:435)
     at _S1_2_8000040.s(_S1_2_8000040.java:0)
     at _S1_2_8000040.exec(_S1_2_8000040.java)
     at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:653)
     at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:689)
     at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)


Attached Files Thumbnail(s)
           

.zip   Log_r2724(64bit)_INFO.zip (Size: 133.77 KB / Downloads: 90)
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#2
(09-20-2012, 07:01 AM)hyakki Wrote: r2724

after new game gets
copyToMemory - Invalid memory address : 0x9FFB9E0 PC=08000040
Could you provide a DEBUG log if not too large? This demo is using the sceP3da functions which are not implemented, maybe the problem is related to them. The DEBUG log should help to get additional information. Keep the compiler method size to 3000, it is then easier to read the DEBUG log.

Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#3
sure I attached two logs
debug_after_newgame is where it crashes after new game with the invalid memory problem

debug_SceP3da is where it looped the warnings
sceP3daBridgeCore p3daCore=0x09FE6240, channelsNum=4, samplesNum=2048, inputAddr=0x08A0F1E0, outputAddr=0x08A0D080


Attached Files
.rar   debug_after newgame.rar (Size: 253.25 KB / Downloads: 90)
.rar   debug_SceP3da.rar (Size: 136.03 KB / Downloads: 72)
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#4
This demo should be improved by r2731.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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#5
good work!, game is now playable in r2731
everything appears to work besides voices (probably mono at3)



Attached Files Thumbnail(s)
                                       
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#6
(09-21-2012, 08:37 PM)hyakki Wrote: good work!, game is now playable in r2731
everything appears to work besides voices (probably mono at3)

how about the full game? is it running faster 2? im about to play this game so bad so im just what to know if its running well Big Grin
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