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Specs for Jpcsp
#6
(09-20-2012, 01:54 AM)JaimeMerces Wrote: Hi all.

I tried Dissidia FF, KH: BBS and Crisis Core FF.

DFF had less than 10FPS now but i somehow managed to get the other 2 to run up to 30 FPS (altough not right now cus I used the secret technique of randomly checking/unchecking boxes on configuration so i dont remember how i got 30 FPS)

Im getting myself a "new" PSP any day now so this isnt really really necessary but i really prefer playing on a PS3 controller than on the PSP itself. Also, my problems might be the same as someone else so it wouldnt hurt to get the answers.

Ty for all your attention.

I know in some of the rendered cutscenes Dissida can get some slowdowns even with very fast computers, there is a few things you can try though, first make sure the window size is 1x since the bigger the window the more CPU/Video usage, try to check Disable UBO I've heard that could help some Intel gpus, change the maximum method size to 100 or 50, you could also try to enable vertex cache, and CLUT can also help in some situations.

(in the image, blue options should always be used whenever possible, I'm not sure how shaders work on Intel but the emulator should enable/disable accordingly, the yellow highlights can cause speedups depending on the game, the purple might be nessasary for intel and ati cards.)


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Messages In This Thread
Specs for Jpcsp - by JaimeMerces - 09-19-2012, 12:13 AM
RE: Specs for Jpcsp - by montcer9012 - 09-19-2012, 10:18 PM
RE: Specs for Jpcsp - by hyakki - 09-19-2012, 10:32 PM
RE: Specs for Jpcsp - by tysonrss - 09-19-2012, 10:34 PM
RE: Specs for Jpcsp - by JaimeMerces - 09-20-2012, 01:54 AM
RE: Specs for Jpcsp - by hyakki - 09-20-2012, 02:26 AM
RE: Specs for Jpcsp - by joxof - 11-17-2012, 05:40 AM

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