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JPCSP ERROR
#1
psp 
PLEASE HELP!
i DONT KNOW if someone has posted about this one or if someone has already a solution on this.
everytime i load a game on jpcsp, nothing happens.
even the cube.iso is loaded, nothing happens.
these are the logs (and i believe there's an error in it.)

HELP! anyone.
i have problems using JPCSP. not the game.
everytime i run a game, even the cube.iso, nothing happens.
the logs have yellow-colored text that i believe is an error.
please help.
this logs are from project diva.


157 [GUI] INFO emu - Java version: 1.7.0_06 (1.7.0_06-b24)
158 [GUI] INFO emu - Jpcsp v0.6
162 [GUI] INFO emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05681
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.20
REGION = 32768
TITLE = 初音ミク -Project DIVA- 2nd
USE_USB = 0
probably homebrew? false
193 [GUI] INFO emu - Loading global compatibility settings:
193 [GUI] INFO emu - Configuration / Region
200 [GUI] INFO emu - Language [English]
201 [GUI] INFO emu - Button preference: ["O" for "Enter"]
202 [GUI] INFO emu - Daylight savings: [Off]
203 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
203 [GUI] INFO emu - Time format: [24H]
204 [GUI] INFO emu - Date format: [YYYY-MM-DD]
205 [GUI] INFO emu - WLAN power saving mode: [Off]
206 [GUI] INFO emu - Ad hoc channel: [Auto]
206 [GUI] INFO emu - Nickname: []
207 [GUI] INFO emu - Configuration / Video
207 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
208 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
209 [GUI] INFO emu - [X] Use vertex cache
209 [GUI] INFO emu - [X] Use shaders (experimental)
214 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
216 [GUI] INFO emu - [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
217 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
217 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
218 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
218 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
219 [GUI] INFO emu - Configuration / Audio
219 [GUI] INFO emu - [ ] Disable audio threads
220 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
220 [GUI] INFO emu - [ ] Disable audio blocking
221 [GUI] INFO emu - Configuration / Memory
221 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
222 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
222 [GUI] INFO emu - Configuration / Media
223 [GUI] INFO emu - [X] Use Media Engine
223 [GUI] INFO emu - [ ] Extract media files to tmp folder
223 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
224 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
224 [GUI] INFO emu - Configuration / Compiler
224 [GUI] INFO emu - [X] Use compiler (dynarec)
225 [GUI] INFO emu - [X] Output profiler info to profiler.txt (only for compiler)
225 [GUI] INFO emu - [100] Maximum method size
225 [GUI] INFO emu - Configuration / Crypto
226 [GUI] INFO emu - [X] Extract decrypted EBOOT.BIN files to the TMP folder
226 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
227 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
238 [GUI] INFO ge - Only GE Graphics: false
238 [GUI] INFO hle.sceMpeg - Media Engine enabled
333 [GUI] INFO ge - Using Async Vertex Cache
334 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
335 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
335 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
336 [GUI] INFO memory - Ignore invalid memory access: true
338 [GUI] INFO hle - Ignore Unmapped Imports enabled
602 [GUI] INFO emu - Unrecognized file format
603 [GUI] INFO emu - File magic 00 00 00 00
790 [GUI] INFO emu - Found ModuleInfo name:'PdvApp' version:0101 attr:00000000 gp:08c5bfd0
794 [GUI] INFO emu - Found 245 unresolved imports

******************************************************
795 [GUI] WARN emu - Failed to map import at 0x08BAE188 [0x7D1FBED3] Module 'sceRtc'(attempt 1)
796 [GUI] WARN emu - Failed to map import at 0x08BAE208 [0xAE6D2027] Module 'sceMp3'(attempt 1)
******************************************************

796 [GUI] INFO emu - 243 NIDS mapped
796 [GUI] INFO emu - 2 remaining unmapped NIDS
809 [GUI] INFO hle.sceDisplay - Saving GE to Textures
863 [GUI] INFO hle - Using the external audio decoder (SonicStage)
1349 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
1358 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
1367 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
1373 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
1380 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
1386 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
1393 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
1400 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
1406 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
1412 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
1418 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
1424 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
1430 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
1437 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
1444 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
1450 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
1452 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/

******************************************************
1564 [root] WARN hle - Unsupported syscall 2083 SysMemUserForUser_35669D4C 05000010 09FFFE00 00000000
******************************************************

1637 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=e
1640 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=f
3076 [igPSPPowerManager] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=14
3077 [igPSPPowerManager] INFO hle.scePower - scePowerRegisterCallback slot=15 SceUID=15

******************************************************
8323 [user_main] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=512, pixelformat=3, syncType=1) (blocking display output)
******************************************************

13361 [user_main] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=3, syncType=1) ok
15994 [user_main] INFO hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0500) PSP_MODULE_NP_DRM

******************************************************
16001 [user_main] WARN hle.scePspNpDrm_user - PARTIAL: sceNpDrmSetLicenseeKey (npDrmKeyAddr=0x8bbc70c)
******************************************************

16007 [user_main] INFO hle.scePspNpDrm_user - NPDRM Encryption key detected: 0xc381c4ce92af7479e825d1514fde49d
16530 [user_main] INFO hle.scePower - scePowerRegisterCallback slot=-1 SceUID=6e
16608 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Script.cpk flags = 4001 permissions = 020644
16720 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Script.cpk flags = 4001 permissions = 020644
16751 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Script.cpk flags = 4001 permissions = 020644
16818 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Sound.cpk flags = 4001 permissions = 020644
16848 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Sound.cpk flags = 4001 permissions = 020644
16877 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Sound.cpk flags = 4001 permissions = 020644
16961 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Data.cpk flags = 4001 permissions = 020644
16989 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Data.cpk flags = 4001 permissions = 020644
17024 [CriThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/media/afs/Diva2Data.cpk flags = 4001 permissions = 020644

enclosed in ********************************* are yellow-text logs that i believe is an error.
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#2
If nothing happen, how the log.file is generate?? I mean, after you play RUN something happen. I guess you have to give more details to locate your issue.
[Image: montcer.png]
Reply
#3
Try download latest version
http://buildbot.orphis.net/jpcsp/
(08-30-2012, 10:48 AM)gibs.teodosio Wrote: PLEASE HELP!
i DONT KNOW if someone has posted about this one or if someone has already a solution on this.
everytime i load a game on jpcsp, nothing happens.
even the cube.iso is loaded, nothing happens.
these are the logs (and i believe there's an error in it.)
Edit:From the log,you are playing Hatsune Miku Project Diva 2nd [ULJM05681]
You can see main game thread
http://www.emunewz.net/forum/showthread.php?tid=2274
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