05-20-2017, 06:29 AM
(05-19-2017, 07:51 PM)DragonNeos Wrote: Is it possible that audio is tied to the performance of the game? As I mentioned in my earlier post, the cutscenes and audio are not in sync (audio is faster than what is being displayed onscreen).It could be that the game is just expecting that the rendering is happening at 30FPS and is not taking care of synching the audio with the video like is usually the case in MPEG video.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log