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Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
08-24-2011, 08:57 AM (This post was last modified: 08-24-2011 08:59 AM by niea.)
Post: #1
Bug Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
Hi,

I found a bug in rev.2285, which made Legend Of Heroes: Zero No Kiseki unplayable.
Could anyone commit the following changes to SVN? And/Or please add me in the member list.

Move the following lines HLEModuleFunctionReflection:381-383

processor.parameterReader.cpu = processor.cpu;
processor.parameterReader.memory = Processor.memory;
processor.parameterReader.resetReading();

To HLEModuleFunctionReflection:376 before if statement.

After the changes above, the game will become playable.

Thanks
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08-24-2011, 07:44 PM
Post: #2
RE: Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
(08-24-2011 11:18 AM)lwj1985 Wrote:  已经说了模拟器在大调整中......2286以后的版本都可能出问题Big GrinBig Grin

Sorry, I cannot read Chinese, but do you mean that it is likely to be under a huge maintenance and problems after rev.2286 will also be resolved?

Thanks
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08-24-2011, 10:54 PM
Post: #3
RE: Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
(08-24-2011 07:44 PM)niea Wrote:  
(08-24-2011 11:18 AM)lwj1985 Wrote:  已经说了模拟器在大调整中......2286以后的版本都可能出问题Big GrinBig Grin

Sorry, I cannot read Chinese, but do you mean that it is likely to be under a huge maintenance and problems after rev.2286 will also be resolved?

Thanks

According to this thread...
http://www.emunewz.net/forum/showthread....0#pid21040

Yes.

Intel E8400 @ 3.6Ghz, nVidia 9600 GSO, 4G RAM, Windows 7 x64
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08-25-2011, 04:43 AM (This post was last modified: 08-25-2011 01:58 PM by lwj1985.)
Post: #4
RE: Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
Sorry, I got the wrong ID. .... Misunderstood ...... BlushBlush

r2263 is the most stable version(For crash) , All versions does not support HD mode (either AMD or NVIDIA)

If you want to play this game,and get the Best picture quality . I suggest that you can set the xp resolution down to 800x600(4:3) 800x500(16:10) 800x450(16:9), keep the simulator jpcsp resize x1.. amd gpu “s catalyst control center 3d all settings high:
[Image: 5969828520110825131508014.jpg]
Finally, remember to use r2263
This is the best solution RolleyesRolleyes

cpu: e8400 4g gpu: AMD HD6870 3g ddr2 800 I love jpcspHeart
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08-25-2011, 06:37 AM
Post: #5
RE: Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
Thanks guys Smile
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08-27-2011, 03:46 PM
Post: #6
RE: Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
(08-24-2011 08:57 AM)niea Wrote:  Hi,

I found a bug in rev.2285, which made Legend Of Heroes: Zero No Kiseki unplayable.
Could anyone commit the following changes to SVN? And/Or please add me in the member list.

Move the following lines HLEModuleFunctionReflection:381-383

processor.parameterReader.cpu = processor.cpu;
processor.parameterReader.memory = Processor.memory;
processor.parameterReader.resetReading();

To HLEModuleFunctionReflection:376 before if statement.

After the changes above, the game will become playable.

Thanks
Thank you for pointing this out!
I also made other fixes in r2290. Any improvement?

Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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08-27-2011, 08:40 PM (This post was last modified: 08-27-2011 08:44 PM by lwj1985.)
Post: #7
RE: Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
2 Warriors, r2291 ... game music disappeared ...............ooo.but mono at3+ can be decoded!!?

hd

cpu: e8400 4g gpu: AMD HD6870 3g ddr2 800 I love jpcspHeart
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08-28-2011, 12:01 AM
Post: #8
RE: Bug in rev.2285 (Legend Of Heroes: Zero No Kiseki not working)
(08-27-2011 03:46 PM)gid15 Wrote:  Thank you for pointing this out!
I also made other fixes in r2290. Any improvement?

gid15,
Thanks for your fixes.
This game is now playable in r2293.

However as lwj1985 said, SonicStage is still not working after r2287 with the following error:
"0 [user_main] ERROR hle - MediaEngine: No audio streams found!"

Thanks
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