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Shin Ken to Mahou to Gakuen Mono: Toki no Gakuen - ULJM06117
#1
Goes to main menu but emulator pauses itself when trying to start a new game. Some character voices are missing (Mono AT3+).

Code:
67290     user_main     ERROR     memory     read32 - Invalid memory address : 0x5000004C PC=088F9078


.html   log.html (Size: 84.36 KB / Downloads: 116)
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#2
Have you selected the option"Ignore invalid memory address"?
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#3
(08-04-2012, 08:09 PM)virgil94 Wrote: Have you selected the option"Ignore invalid memory address"?

Didn't remember about that one. Tried it and I did manage to get in game twice but it hanged after a while. Most of the time it hangs like before but it gave a new error.

Code:
43394     user_main     ERROR     runtime     Catched Throwable in RuntimeThread:
java.lang.ArrayIndexOutOfBoundsException: 67108883
     at _S1_2_88F8F30.s(_S1_2_88F8F30.java:328)
     at _S1_2_8900784.s(_S1_2_8900784.java:1608)
     at _S1_2_8900398.s(_S1_2_8900398.java:544)
     at _S1_2_890035C.s(_S1_2_890035C.java:44)
     at _S1_2_890C860.s(_S1_2_890C860.java:3080)
     at _S1_2_890C860.exec(_S1_2_890C860.java)
     at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:147)
     at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:176)
     at _S1_2_8958E48.s(_S1_2_8958E48.java:1012)
     at _S1_2_887C370.s(_S1_2_887C370.java:360)
     at _S1_2_887C370.exec(_S1_2_887C370.java)
     at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:147)
     at jpcsp.Allegrex.compiler.RuntimeContext.call(RuntimeContext.java:197)
     at _S1_2_8969548.s(_S1_2_8969548.java:40)
     at _S1_2_896A5A8.s(_S1_2_896A5A8.java:40)
     at _S1_2_896A4F0.s(_S1_2_896A4F0.java:68)
     at _S1_2_887E148.s(_S1_2_887E148.java:136)
     at _S1_2_897EAEC.s(_S1_2_897EAEC.java:284)
     at _S1_2_897EAEC.exec(_S1_2_897EAEC.java)
     at jpcsp.Allegrex.compiler.RuntimeContext.execWithReturnAddress(RuntimeContext.java:653)
     at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:689)
     at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:50)


.zip   log.zip (Size: 7.69 KB / Downloads: 86)
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#4
using r 2829
goes ingame no problems
character voices are missing (Mono AT3+)
can be moved to playable now
here is the info log


Attached Files
.zip   log.zip (Size: 4.57 KB / Downloads: 90)
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#5
Moved to playable Smile
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