This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Musou Orochi 2 Special - ULJM-06097
03-09-2014, 10:50 PM
Post: #31
RE: Musou Orochi 2 Special - ULJM-06097
This game was tested with r3461. There are a few problems with the game. If a person watches every cutscene or reads every dialog for each character before starting the first mission, JPCSP will crash (Log 1). There's a chance that the emulator will crash when the player is about to enter the battlefield because of NOP Instructions (Log 2). Is there a way to determine the maximum amount of NOP Instructions that should be executed? Or is there a better way to implement NOP Instructions into JPCSP?


Attached File(s)
.zip  Log_1_r3461(64bit)_INFO.zip (Size: 211.44 KB / Downloads: 1)
.zip  Log_2_r3461(64bit)_INFO.zip (Size: 368.05 KB / Downloads: 1)
Find all posts by this user
Quote this message in a reply
08-04-2014, 03:59 AM (This post was last modified: 08-04-2014 04:44 AM by DragonNeos.)
Post: #32
RE: Musou Orochi 2 Special - ULJM-06097
This game was tested on r3584 with External Software Renderer Revision 68ad4ef. Problems that have shown up in older revisions still appear in both graphic renderers (incorrect SAVEDATA image when loading or saving the game on JPCSP). When using OpenGL, the emulator will occasionally crash at the loading screen before a mission begins. On OpenGL, if the user is quick enough to skip every video or cutscene, they can begin a mission but encounter an overflow of NOP Instructions being executed. The Media Engine of JPCSP seems to be unable to replay audio once a track ends (seems to only occur when the option "Enable Atrac3+ decoding (experimental, requires Media Engine)" is activated).


Attached File(s)
.zip  Log_r3584(64bit)_INFO (OpenGL).zip (Size: 435.2 KB / Downloads: 1)
.zip  Log_r3584(64bit)_INFO (External Software Renderer).zip (Size: 275.23 KB / Downloads: 2)
Find all posts by this user
Quote this message in a reply
07-04-2015, 08:35 AM
Post: #33
RE: Musou Orochi 2 Special - ULJM-06097
This game was tested on r4098f5d. The emulator still has a problem with loading the first mission if the user chooses to watch every video or cutscene in its entirety. JPCSP usually crashes after this appears in the log:
Code:
04:21:29  WARN       ge - GUI - Unimplemented VTCT: coordT=565.90625
04:21:29  WARN       ge - GUI - Unimplemented VTCT: coordT=565.90625
04:21:29  WARN       ge - GUI - Unknown/unimplemented video command [unk 0xB6](hex=0094E571,int=9758065,float=-0.000000) at 0x0969667C
04:21:29  WARN       ge - GUI - Unknown/unimplemented video command [unk 0xfc](hex=0003C759,int=247641,float=0.000000) at 0x0968DFB8
04:21:29  WARN       ge - GUI - sceGuLightSpot(3,X,X,-218.42188) invalid argument value
04:21:29  WARN       ge - GUI - Unknown/unimplemented video command [unk 0xef](hex=00CE2761,int=13510497,float=-702038016.000000) at 0x09686C48
04:21:29  WARN       ge - GUI - Unknown/unimplemented video command [unk 0xfd](hex=003CCC01,int=3984385,float=0.024903) at 0x096858FC
04:21:29  WARN       ge - GUI - Unimplemented Red color mask 0xC9
04:21:29  WARN       ge - GUI - Unimplemented Green color mask 0x15
04:21:29  WARN       ge - GUI - Unimplemented Blue color mask 0x96
04:21:29  WARN       ge - GUI - Unknown/unimplemented video command [unk 0xfd](hex=003CCC01,int=3984385,float=0.024903) at 0x096858FC
04:21:29  WARN       ge - GUI - Unimplemented VAP: color=184, prim_type=4, antialias=0, clip=45, shading=0, cull=0, v_order=1, map_texture=0, fog=1, dither=1
04:21:29  WARN       ge - GUI - Unknown/unimplemented video command [unk 0xfa](hex=0065B280,int=6664832,float=105367802149028960000000.000000) at 0x096ADDDC
04:21:29  WARN       ge - GUI - Unimplemented VFC: fog=118
04:21:29  WARN       ge - GUI - Unimplemented VSCX: coordX=64865
04:21:29  WARN       ge - GUI - Unimplemented VCV: colorR=216, colorG=122, colorB=173


Attached File(s)
.zip  Log_r4098f5d(64bit)_INFO.zip (Size: 192.24 KB / Downloads: 2)
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)