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PSPEMU Rev301
#4
Update 164 new Oficial http://pspemu.googlecode.com/files/pspem...0_06_30.7z

CHangelog
Quote:After several months, another release of this emulator with a buch of new improvements:

Implemented basic Vfpu stuff!! Now cubevfpu, nehe and some other demos work.
Speed and compatibility improvements with GPU.
TRXKICK+Lighting+other fixes and improvements.
For example cavestory runs 10fps faster.
Sound enabled by default.
Can change while running. Still sounds very bad.
Lots of new NIDs implemented.
Fixed arguments.
Now PSPTrist and some other homebrews requiring arguments start working.
Added a menu option to associate psp files to the emulator.
Clean ups. Small fixes.
And much more...
Again, can't load commercial games, but have much more compatibility with homebrews.

Also I have created a mini project similar to luaplayer but with the squirrel language.
I didn't release it yet, but you can test it in the svn: /extra/squirrel. It has automatic background resource loading.
2D Sprites/Bitmaps+Slicing, TileMaps+A* Pathfinding, IntraFont and Sqlite database. Enjoy.

Source http://pspemu.soywiz.com/news
[Image: 1388267.png]
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Messages In This Thread
PSPEMU Rev301 - by MaXiMu - 03-26-2010, 11:21 PM
RE: PSPEMU Rev113 - by rosty - 05-28-2010, 10:43 AM
RE: PSPEMU Rev113 - by saintseiya - 06-07-2010, 04:34 PM
Rev164 New. - by MaXiMu - 06-30-2010, 08:45 PM
RE: PSPEMU Rev164 - by shadic190 - 05-10-2011, 11:29 PM
RE: PSPEMU Rev164 - by MaXiMu - 06-26-2011, 11:42 PM
fourth release for psp emu - by MaXiMu - 07-25-2011, 08:11 PM
RE: PSPEMU Rev301 - by Hykem - 07-25-2011, 09:13 PM
RE: PSPEMU Rev301 - by amagami ss - 08-27-2011, 08:46 AM
RE: PSPEMU Rev301 - by MaXiMu - 08-27-2011, 12:58 PM
RE: PSPEMU Rev301 - by Zekro - 08-27-2011, 04:50 PM
RE: PSPEMU Rev301 - by amagami ss - 08-28-2011, 05:00 AM
RE: PSPEMU Rev301 - by MaXiMu - 08-28-2011, 11:19 AM
RE: PSPEMU Rev301 - by amagami ss - 09-01-2011, 09:31 AM
RE: PSPEMU Rev301 - by Zekro - 09-01-2011, 06:24 PM

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