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(outdated+broken) At32aa3plugin.jar - mono at3+ decoding
11-07-2012, 04:32 AM
Post: #154
RE: at32aa3plugin.jar - mono at3+ decoding
Guys, I am assuming to get the voice to work all 3 software JPCSP, Attract-mono & Soundforge runs concurrently while the game is running?

So from A-Z is open
1.JPCSP
2.Enable Extract media to tmp
3.Run the game
4.open Attract-mono, select the jpcsp tmp folder with the game ID & select ATTRACT, select soundforge exe path, select launch soundforge, select start & the JPCSP should continue the game with voice?

Can correct me if i'm wrong as i have yet seen a comprehensive guide.
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RE: at32aa3plugin.jar - mono at3+ decoding - papaya - 11-07-2012 04:32 AM

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