08-22-2012, 06:41 PM
(08-21-2012, 08:04 AM)Abelus Wrote: Is it possible to do so that the background music is't interrupted when at3+ voices are spoken ?
if the background music uses the same codec like the voices (which is kinda weird.. what game?), then probably no... since sony audio forge can only play one file at a time (someone correct me if i am wrong)