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OpenGL 'ARB_vertex_buffer_object' feature?
06-13-2011, 11:48 PM
Post: #1
psp OpenGL 'ARB_vertex_buffer_object' feature?
Hello, the problem I faced when I downloaded the PCSP v 0.5.2 is about this feature file that seems to be mandatory. I cannot open my emulator without tis feature enabled? Have any suggestions to solve the issue?

BTW, the second question is, can I open CSO files on PCSP emulator?

Sincerely yours,
Fufu
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06-14-2011, 07:10 PM
Post: #2
RE: OpenGL 'ARB_vertex_buffer_object' feature?
(06-13-2011 11:48 PM)Fufu Wrote:   Hello, the problem I faced when I downloaded the PCSP v 0.5.2 is about this feature file that seems to be mandatory. I cannot open my emulator without tis feature enabled? Have any suggestions to solve the issue?

BTW, the second question is, can I open CSO files on PCSP emulator?

Sincerely yours,
Fufu
It's totally mandatory. No answer can be given as we don't know about what your opengl driver is. As usual, people are so dumb as not to give the necessary infos to answer them...
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06-18-2011, 10:03 PM
Post: #3
RE: OpenGL 'ARB_vertex_buffer_object' feature?
Could you tell me how should I look for the information of my drivers, I could not locate any information about my driver.
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06-18-2011, 10:11 PM
Post: #4
RE: OpenGL 'ARB_vertex_buffer_object' feature?
http://www.ozone3d.net/gpu_caps_viewer/

check the opengl extensions list (button to click in OpenGL tab)
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06-19-2011, 11:51 AM
Post: #5
RE: OpenGL 'ARB_vertex_buffer_object' feature?
I have 216 of 306. Is that good? And also can you write here which games are playable at lest intro?
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06-19-2011, 07:19 PM
Post: #6
RE: OpenGL 'ARB_vertex_buffer_object' feature?
(06-19-2011 11:51 AM)Game Wrote:  I have 216 of 306. Is that good? And also can you write here which games are playable at lest intro?

there is a button to give you a list of opengl extension names, try to check if the "missing" feature is in it or not. If not, try to update your driver.
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06-20-2011, 01:37 PM
Post: #7
RE: OpenGL 'ARB_vertex_buffer_object' feature?
I have no problem with it. I wanted to ask 2 questions.Does new versions of drivers get new extensions? If my gpu supports Open gl 3.2 I dont have use for Ogl4?
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06-22-2011, 12:53 AM
Post: #8
RE: OpenGL 'ARB_vertex_buffer_object' feature?
(06-20-2011 01:37 PM)Game Wrote:  I have no problem with it. I wanted to ask 2 questions.Does new versions of drivers get new extensions? If my gpu supports Open gl 3.2 I dont have use for Ogl4?
yes, some new extensions can be available with an updated driver even if only an OpenGL 3.2 version is installed because of hardware limitation.
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06-22-2011, 09:55 PM
Post: #9
RE: OpenGL 'ARB_vertex_buffer_object' feature?
I installed the program on my Macbook Pro Bootcamp Win Vista, and opened the program. All I saw was a blank page that displays a transparent screen which shows up last opened tags that stick on the screen. I open a PSP game file, I think it loads, but it fails to function properly, I just have to close the emulator when it takes too long.

Do I need to download different spec components for the emulator, or should I first report you the driver specs to you, which is not easy to do since I cant access to internet on my bootcamp (I'll report it as soon as possible).
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06-23-2011, 07:49 AM
Post: #10
RE: OpenGL 'ARB_vertex_buffer_object' feature?
(06-22-2011 09:55 PM)Fufu Wrote:  I installed the program on my Macbook Pro Bootcamp Win Vista, and opened the program. All I saw was a blank page that displays a transparent screen which shows up last opened tags that stick on the screen. I open a PSP game file, I think it loads, but it fails to function properly, I just have to close the emulator when it takes too long.

Do I need to download different spec components for the emulator, or should I first report you the driver specs to you, which is not easy to do since I cant access to internet on my bootcamp (I'll report it as soon as possible).

Again, there are very few games playable at the moment. You can search their titles in the right subforum (Commercial games list for pcsp).
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