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Ufc Undisputed 2010
#1
Hi everybody(and sry for bad eng)

Yea i know this topic was not once but 4 times(?) but i didnt find answer there so i just want to post it here...

Well ive done already much to do that game wood be play good without mistakes but currently i can take about7-8 fights(or for example 8 manual sparring sessions in career)

This mistakes i have during the game after this 8 fights

Quote:Java HotSpot™ Client VM warning: CodeCache is full. Compiler has been disable
d.
Java HotSpot™ Client VM warning: Try increasing the code cache size using -XX
:ReservedCodeCacheSize=
Sometimes its happening after 1 fight
and
here is another one
Quote:Exception in thread "Main" java.lang.OutOfMemoryError: PermGen space
Exception in thread "GUI" java.lang.OutOfMemoryError: PermGen space

I know darth i questioned you before about it but i decided to create topic cose i think other people who played this game on jpcsp may know answer(but great thanks to your advice cose its really helped me a lot,but i dont want to bother you with so much questions..)

Another bug or i dont know how to call it is i cant create log...so its pretty sux...
My configuration is(Laptop)
Intel Core i3-370M processor
NVIDIA GeForce GT 420M
3 GB DDR3 Memory(but jpcsp sees only 1024 and i cant use more..)

Version of jpcsp is 2143
Launcher is 15.0.5
So guys can you help me with some advice how to fix this errors?
Thank you.
here is log of first error

.html   log.html (Size: 52.18 KB / Downloads: 125)
Here is another one

.rar   log.rar (Size: 6.73 KB / Downloads: 86)
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#2
Some notes to gid/Hykem:

Code:
java.lang.OutOfMemoryError
Exception in thread "Main" java.lang.OutOfMemoryError
at java.io.RandomAccessFile.readBytes(Native Method)
at java.io.RandomAccessFile.read(Unknown Source)
at jpcsp.filesystems.umdiso.UmdIsoReader.readSectors(UmdIsoReader.java:1
84)
at jpcsp.filesystems.umdiso.UmdIsoFile.read(UmdIsoFile.java:354)
at java.io.InputStream.read(Unknown Source)
at jpcsp.filesystems.umdiso.UmdIsoFile.readFully(UmdIsoFile.java:272)
at jpcsp.util.Utilities.readFully(Utilities.java:321)
at jpcsp.HLE.modules150.IoFileMgrForUser.hleIoRead(IoFileMgrForUser.java
:1435)
at jpcsp.HLE.modules150.IoFileMgrForUser.sceIoReadAsync(IoFileMgrForUser
.java:2153)
at jpcsp.HLE.modules150.IoFileMgrForUser$12.execute(IoFileMgrForUser.jav
a:3314)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.jav
a:350)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:110)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:67
1)
at _S1_3_8C30E1C.s(_S1_3_8C30E1C.java:4)
at _S1_3_88D6C50.s(_S1_3_88D6C50.java:28)
at _S1_3_88EEA04.s(_S1_3_88EEA04.java:264)
at _S1_3_88EEA04.exec(_S1_3_88EEA04.java)
at jpcsp.Allegrex.compiler.RuntimeContext.jumpCall(RuntimeContext.java:1
17)
at jpcsp.Allegrex.compiler.RuntimeContext.jump(RuntimeContext.java:155)
at _S1_3_88EE650.s(_S1_3_88EE650.java:188)
at _S1_3_88ED08C.s(_S1_3_88ED08C.java:392)
at _S1_3_88908C4.s(_S1_3_88908C4.java:184)
at _S1_3_8890404.s(_S1_3_8890404.java:224)
at _S1_3_8890404.exec(_S1_3_8890404.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:
702)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:51)

-XX:MaxPermSize=256m -XX:ReservedCodeCacheSize=256m, same error with values 128

BTW, Infos from Sin7even, given on PM. I don't have the game to test.
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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#3
Eh...What shoud i do then?
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#4
Hmm...
This is odd, it looks like the game is attempting to read a huge file and it runs out of memory in the process.
Sin7even, could you please post the ISO-index.txt file from pressing the"Dump ISO to ISO-index.txt" option after loading the game? Thanks!
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#5
(05-30-2011, 04:31 PM)Hykem Wrote: Hmm...
This is odd, it looks like the game is attempting to read a huge file and it runs out of memory in the process.
Sin7even, could you please post the ISO-index.txt file from pressing the"Dump ISO to ISO-index.txt" option after loading the game? Thanks!


Yes sir here it is.


Attached Files
.rar   iso-index.rar (Size: 1.84 KB / Downloads: 91)
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#6
Sup guys again. well since the new versions was made there is a lot of improvements specially in speed. also you can find some gameplay vidios on youtube how it works on jpcsp 64x version. but still have problem with memory crushing erros. cant understand whats wrong, seems like java or emu takes a memory for every match i make till its wood be deadend. also have problem with video. i activate only ge graphics its now helps a lot but game is start to blink(although its becomes more faster) so guys is there some kind of way to resolve this problems?
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