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Sonic Rivals 1 & 2
#1
Both Games Run Fine untill it gets to ingame

It seems to play but at 1-fps even on Good Computers

No Crashes
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#2
Only work decent speed and no bugs in nvidia GPU cards using last drivers

15-30fps slowdown sometimes but playable.

Configuration Used

Enable decoding of indexed textures is necesary option for notable speed

[Image: mkxi02.jpg]

Photos gameplay

[Image: 2hoxlsn.jpg]

[Image: eki23n.jpg]
[Image: 1388267.png]
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#3
Thanks! Thats good to know Dose this wock for Both Games?
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#4
r2132 broke Sonic Rivals 1-2 graphics with and without shaders enabled. Manually choosing Display - Resize - 1x when playing makes it look a bit better, but doesn't fix. In display settings resolution is set to native, anti-aliasing is off.

Also in Sonic Rivals 1 there are some strange bugs with bosses. At Egg Falcon (second boss) the opponent just stands still, and Egg Lynx's crystals fall in the water, never hitting the player or opponent. After two hits boss shoots crystals in the infinite loop, making himself unbeatable.


Attached Files Thumbnail(s)
   
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#5
(05-26-2011, 10:41 PM)NeKit Wrote: r2132 broke Sonic Rivals 1-2 graphics with and without shaders enabled. Manually choosing Display - Resize - 1x when playing makes it look a bit better, but doesn't fix. In display settings resolution is set to native, anti-aliasing is off.
I've provided a fix in r2157 for a graphics problem introduced in r2132. Does it help here?
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#6
Resize button is variable strange glitchs Press on "1x"

In 2156

Native resolution Is good
[Image: jfhtae.jpg]

and

bad resize 1.5x or better

[Image: 2qnurrq.jpg]

In 2157 is experimental test by me

Native resolution switch to "1x" Is very variable compared with r2156 change resize.

[Image: 2cgke4j.jpg]

[Image: 14sywkw.jpg]
[Image: 1388267.png]
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