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Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
10-07-2012, 09:23 PM (This post was last modified: 10-07-2012 10:21 PM by hyakki.)
Post: #21
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
(10-07-2012 08:56 PM)kalsereousz Wrote:  Macbook pro 2011, quadcore, 4gigram, OSX Lion

You can't install sonicstage (needed to get some audio in Jpcsp) on Mac OSX, you might want to look into 'bootcamp' and install a windows OS.
Otherwise I don't think there is much you can do.

Try Out JPCSP Launcher v1.8.0.4 | How to post a log
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10-10-2012, 06:47 PM
Post: #22
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
Yes, and how to increase the growth of the FPS? After the game with similar graphics are much better than this.

CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz;
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.
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11-12-2012, 01:37 AM
Post: #23
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
Game still with the boost problem; sometimes get fast for 1~3 seconds and then goes slow for 10 seconds making the same cycle over and over.

SoftwareMode doesn't fix any video glitch; in fact, is worse use it with SoftwareMode. All attached images are from SoftwareMode.


Attached File(s) Thumbnail(s)
           

.7z  r2841x64 - MGSPO+ (InfoLog+Profiler).7z (Size: 145.51 KB / Downloads: 0)

[Image: montcer.png]
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12-04-2012, 10:11 PM
Post: #24
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
Hello everybody. I'm new in these forums and just starting to use Jpcsp.
So far I've managed to load Portable Ops and it seems to work fine: there's sound, music, cutscenes and reasonable playing speed with "vertex cache" activated.
However, the game freezes or crashes quite often, so I haven't managed to advance much.
As I've seen this game is only half-playable, I was wondering if this is normal, or it's because of my computer.
I'm using an HP laptop, with Windows 7 Home Premium (64 bits).
Intel Core 2 Duo 2.10 Ghz. 4 GB RAM. ATI Radeon HD 3540.

I know these specs aren't really much, but since the game seemed to play fine, I wanted to know if there's some solution to the crashes.
Thanks.
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12-12-2012, 05:24 AM
Post: #25
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
Do you have Java 6? If so, update it to Java 7.

Otherwise, you could attach an info log here.

[Image: montcer.png]
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03-09-2013, 01:23 PM
Post: #26
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
This game works perfectly fine on PPSSPP at 60 FPS on my AMD Athlon 64 x2 3800+ 2,28GHz (OC'ed).. PPSSPP at the moment use only one core. Big Grin Also, graphics are fine in game, better than on JPCSP.
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03-09-2013, 04:26 PM
Post: #27
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
yeah, but this is a jpcsp forum, not ppsspp. post your ppsspp comments in the right section.
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05-14-2013, 04:45 PM (This post was last modified: 05-14-2013 04:51 PM by IcemanSR.)
Post: #28
RE: Metal Gear Solid: Portable Ops + NTSC USA (ULUS10290)
tested latest revision r3129
and texture problems are gone
but game looses sound from time to time.
and its bit slow

and it freezes the emulator randomly
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