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MX vs ATV: Reflex - USA - ULUS10429
#1
r2105
Code:
2387 [GUI] INFO  emu - Java version: 1.6.0_23 (1.6.0_23-b05)
2388 [GUI] INFO  emu - Jpcsp v0.6
2390 [GUI] INFO  emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10429
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.02
PARENTAL_LEVEL = 3
PSP_SYSTEM_VER = 6.10
REGION = 32768
TITLE = MX vs ATV™ Reflex
probably homebrew? false
2395 [GUI] DEBUG hle - Loading HLE firmware up to version 610
2405 [GUI] INFO  emu - Loading global compatibility settings:
2405 [GUI] INFO  emu - Configuration / Region
2407 [GUI] INFO  emu -     Language                                 [English]
2408 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
2408 [GUI] INFO  emu -     Daylight savings:                        [Off]
2408 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
2409 [GUI] INFO  emu -     Time format:                             [24H]
2409 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
2409 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
2410 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
2410 [GUI] INFO  emu -     Nickname:                                [BlackDaemon]
2410 [GUI] INFO  emu - Configuration / Video
2410 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
2411 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
2411 [GUI] INFO  emu -     [ ] Use vertex cache
2411 [GUI] INFO  emu -     [ ] Use shaders (experimental)
2412 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2412 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2412 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
2412 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
2413 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2413 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2413 [GUI] INFO  emu - Configuration / Audio
2414 [GUI] INFO  emu -     [ ] Disable audio threads
2414 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
2414 [GUI] INFO  emu -     [ ] Disable audio blocking
2415 [GUI] INFO  emu - Configuration / Memory
2415 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
2415 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
2415 [GUI] INFO  emu - Configuration / Media
2416 [GUI] INFO  emu -     [ ] Use Media Engine
2416 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
2416 [GUI] INFO  emu -     [ ] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2416 [GUI] INFO  emu -     [ ] Use non-native fonts from flash0 folder
2417 [GUI] INFO  emu - Configuration / Compiler
2417 [GUI] INFO  emu -     [X] Use compiler (dynarec)
2417 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
2417 [GUI] INFO  emu -     [3000] Maximum method size
2418 [GUI] INFO  emu - Configuration / Crypto
2418 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
2418 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
2419 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
2419 [GUI] INFO  ge - Only GE Graphics: false
2473 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
2473 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
2474 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
2474 [GUI] INFO  memory - Ignore invalid memory access: false
2477 [GUI] DEBUG emu - No patch file found for this game
2594 [GUI] DEBUG hle - Loading HLE firmware up to version 610
2615 [GUI] DEBUG emu - Loader: Relocation required (PRX)
2615 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08C6FC90 - 08C6FC90
2646 [GUI] DEBUG memory - PH#1: loading program 08C6FD00 - 08C86C90 - 08CBBAF8
2649 [GUI] DEBUG memory - PH alloc consumption 004B7AF8 (mem 00034E68)
2649 [GUI] DEBUG memory - .sbss: ignoring zero-length type 8 section 08C86C90
2649 [GUI] DEBUG memory - .bss: clearing section 08C86D00 - 08CBA924 (len 00033C24)
2650 [GUI] DEBUG memory - .bss.0001: clearing section 08CBA940 - 08CBB784 (len 00000E44)
2650 [GUI] DEBUG memory - .bss.0002: clearing section 08CBB788 - 08CBB7D8 (len 00000050)
2650 [GUI] DEBUG memory - .bss.0003: clearing section 08CBB7E0 - 08CBBAF8 (len 00000318)
2651 [GUI] DEBUG memory - PH#2: relocating 174055 entries
2699 [GUI] INFO  emu - Found ModuleInfo name:'MXRaven' version:0101 attr:00000000 gp:08c8ec80
2699 [GUI] DEBUG memory - Reserving 0x4B7AF8 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
2700 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x4B7AF8, addr=0x08804000: returns 0x08804000
2701 [GUI] DEBUG emu - Processing Import #0: IoFileMgrForUser
s_modulename    08BCDC98
s_version        0011
s_flags            4001
s_size            0005
s_imports        000F
s_nid            08BCDF48
s_text            08BCCF68

2702 [GUI] DEBUG emu - Processing Import #1: LoadExecForUser
s_modulename    08BCDCB0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08BCDF8C
s_text            08BCCFF0

2703 [GUI] DEBUG emu - Processing Import #2: ModuleMgrForUser
s_modulename    08BCDCC4
s_version        0011
s_flags            4001
s_size            0005
s_imports        0007
s_nid            08BCDF94
s_text            08BCD000

2704 [GUI] DEBUG emu - Processing Import #3: SysMemUserForUser
s_modulename    08BCDCDC
s_version        0011
s_flags            4000
s_size            0005
s_imports        0007
s_nid            08BCDFBC
s_text            08BCD050

2704 [GUI] DEBUG emu - Processing Import #4: ThreadManForUser
s_modulename    08BCDCF4
s_version        0011
s_flags            4001
s_size            0005
s_imports        002B
s_nid            08BCDFD8
s_text            08BCD088

2705 [GUI] DEBUG emu - Processing Import #5: UtilsForUser
s_modulename    08BCDD0C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0006
s_nid            08BCE084
s_text            08BCD1E0

2705 [GUI] DEBUG emu - Processing Import #6: sceSuspendForUser
s_modulename    08BCDD20
s_version        0011
s_flags            4000
s_size            0005
s_imports        0005
s_nid            08BCE3D4
s_text            08BCD880

2706 [GUI] DEBUG emu - Processing Import #7: sceCtrl
s_modulename    08BCDD38
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08BCE10C
s_text            08BCD2F0

2706 [GUI] DEBUG emu - Processing Import #8: sceDisplay
s_modulename    08BCDD44
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08BCE114
s_text            08BCD300

2707 [GUI] DEBUG emu - Processing Import #9: sceGe_user
s_modulename    08BCDD54
s_version        0011
s_flags            4001
s_size            0005
s_imports        000B
s_nid            08BCE128
s_text            08BCD328

2707 [GUI] DEBUG emu - Processing Import #10: sceMpeg
s_modulename    08BCDD64
s_version        0011
s_flags            0009
s_size            0005
s_imports        0019
s_nid            08BCE19C
s_text            08BCD410

2708 [GUI] DEBUG emu - Processing Import #11: sceAudio
s_modulename    08BCDD70
s_version        0011
s_flags            4001
s_size            0005
s_imports        000D
s_nid            08BCE0D8
s_text            08BCD288

2709 [GUI] DEBUG emu - Processing Import #12: sceSasCore
s_modulename    08BCDD80
s_version        0011
s_flags            4009
s_size            0005
s_imports        001B
s_nid            08BCE360
s_text            08BCD798

2709 [GUI] DEBUG emu - Processing Import #13: sceUtility
s_modulename    08BCDD90
s_version        0011
s_flags            4001
s_size            0005
s_imports        0013
s_nid            08BCE3F8
s_text            08BCD8C8

2710 [GUI] DEBUG emu - Processing Import #14: sceUmdUser
s_modulename    08BCDDA0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0004
s_nid            08BCE3E8
s_text            08BCD8A8

2710 [GUI] DEBUG emu - Processing Import #15: sceRtc
s_modulename    08BCDDB0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0004
s_nid            08BCE350
s_text            08BCD778

2711 [GUI] DEBUG emu - Processing Import #16: scePower
s_modulename    08BCDDBC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08BCE33C
s_text            08BCD750

2711 [GUI] DEBUG emu - Processing Import #17: sceNet
s_modulename    08BCDDCC
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE200
s_text            08BCD4D8

2712 [GUI] DEBUG emu - Processing Import #18: sceNetInet
s_modulename    08BCDDD8
s_version        0011
s_flags            0009
s_size            0005
s_imports        0016
s_nid            08BCE2A8
s_text            08BCD628

2712 [GUI] DEBUG emu - Processing Import #19: sceNetApctl
s_modulename    08BCDDE8
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE298
s_text            08BCD608

2712 [GUI] DEBUG emu - Processing Import #20: sceAtrac3plus
s_modulename    08BCDDF8
s_version        0011
s_flags            0009
s_size            0005
s_imports        000F
s_nid            08BCE09C
s_text            08BCD210

2713 [GUI] DEBUG emu - Processing Import #21: sceMp3
s_modulename    08BCDE0C
s_version        0011
s_flags            0009
s_size            0005
s_imports        000A
s_nid            08BCE174
s_text            08BCD3C0

2714 [GUI] DEBUG emu - Processing Import #22: sceNetResolver
s_modulename    08BCDE18
s_version        0011
s_flags            0009
s_size            0005
s_imports        0005
s_nid            08BCE300
s_text            08BCD6D8

2714 [GUI] DEBUG emu - Processing Import #23: sceImpose
s_modulename    08BCDE2C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08BCE168
s_text            08BCD3A8

2714 [GUI] DEBUG emu - Processing Import #24: sceWlanDrv
s_modulename    08BCDE3C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08BCE444
s_text            08BCD960

2715 [GUI] DEBUG emu - Processing Import #25: sceNetAdhoc
s_modulename    08BCDE4C
s_version        0011
s_flags            0009
s_size            0005
s_imports        000D
s_nid            08BCE210
s_text            08BCD4F8

2715 [GUI] DEBUG emu - Processing Import #26: sceNetAdhocctl
s_modulename    08BCDE5C
s_version        0011
s_flags            0009
s_size            0005
s_imports        000C
s_nid            08BCE268
s_text            08BCD5A8

2716 [GUI] DEBUG emu - Processing Import #27: sceNetAdhocMatching
s_modulename    08BCDE70
s_version        0011
s_flags            0009
s_size            0005
s_imports        0009
s_nid            08BCE244
s_text            08BCD560

2716 [GUI] DEBUG emu - Processing Import #28: sceSsl
s_modulename    08BCDE88
s_version        0011
s_flags            0009
s_size            0005
s_imports        0002
s_nid            08BCE3CC
s_text            08BCD870

2717 [GUI] DEBUG emu - Processing Import #29: sceHttp
s_modulename    08BCDE94
s_version        0011
s_flags            0009
s_size            0005
s_imports        0005
s_nid            08BCE154
s_text            08BCD380

2717 [GUI] DEBUG emu - Processing Import #30: sceNp
s_modulename    08BCDEA0
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE314
s_text            08BCD700

2718 [GUI] DEBUG emu - Processing Import #31: sceNpAuth
s_modulename    08BCDEAC
s_version        0011
s_flags            0009
s_size            0005
s_imports        0004
s_nid            08BCE324
s_text            08BCD720

2718 [GUI] DEBUG emu - Processing Import #32: sceNpService
s_modulename    08BCDEBC
s_version        0011
s_flags            0009
s_size            0005
s_imports        0002
s_nid            08BCE334
s_text            08BCD740

2719 [GUI] DEBUG emu - Processing Import #33: InterruptManager
s_modulename    08BCDED0
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            08BCDF3C
s_text            08BCCF50

2719 [GUI] DEBUG emu - Processing Import #34: Kernel_Library
s_modulename    08BCDEE8
s_version        0011
s_flags            0001
s_size            0005
s_imports        0002
s_nid            08BCDF84
s_text            08BCCFE0

2720 [GUI] DEBUG emu - Processing Import #35: StdioForUser
s_modulename    08BCDEFC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08BCDFB0
s_text            08BCD038

2720 [GUI] INFO  emu - Found 324 unresolved imports
2721 [GUI] DEBUG emu - Processing header #0 at 0x08BCD974: MXRaven
modulename    00000000
version        0000
attr        8000
size        04
vcount        04
fcount        0002
resident        08BCDF0C

2721 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804108
2721 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x088044E0
2721 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
2722 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
2722 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08BCDC60
2722 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x05050010
2722 [GUI] WARN  emu - Failed to map import at 0x08BCD700 [0x37E1E274] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD708 [0x4B5C71C8] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD710 [0x857B47D3] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD718 [0xBB069A87] Module 'sceNp'(attempt 1)
2723 [GUI] WARN  emu - Failed to map import at 0x08BCD720 [0x3F1C1F70] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD728 [0x4EC1F667] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD730 [0xA1DE86F8] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD738 [0xCD86A656] Module 'sceNpAuth'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD740 [0x00ACFAC3] Module 'sceNpService'(attempt 1)
2724 [GUI] WARN  emu - Failed to map import at 0x08BCD748 [0x0F8F5821] Module 'sceNpService'(attempt 1)
2725 [GUI] INFO  emu - 314 NIDS mapped
2725 [GUI] INFO  emu - 10 remaining unmapped NIDS
2727 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2727 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2728 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2728 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2729 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=7, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
2942 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
2948 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
2953 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
2957 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
2961 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
2965 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
2969 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
2973 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
2977 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
2981 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
2984 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
2988 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
2992 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
2996 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
2999 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
3003 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
3004 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
3005 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3072 [GUI] INFO  ge - Using RenderingEngineLwjgl31
3072 [GUI] INFO  ge - OpenGL version: 4.1.0
3072 [GUI] INFO  ge - Shading Language version: 4.10 NVIDIA via Cg compiler
3073 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
3073 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x0
3078 [GUI] INFO  ge - Using VBO
3112 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3112 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3114 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3139 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3140 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3140 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Infrastructure connection test
Code:
...
116700 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
116701 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET
116701 [ main_thread] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x1e, calloutThreadStack=0x0, netinitThreadPri=0x1e, netinitThreadStack=0x0)
116702 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlInit stackSize=32768, initPriority=33
116717 [ main_thread] DEBUG hle.sceUtility - sceUtilityGetSystemParamInt(id=8,value=0x9ffef60)
116718 [ main_thread] INFO  hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFEF68, netAction=0, null]
116720 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 1
116732 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 2
116732 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfUpdate drawSpeed=1
116733 [ main_thread] DEBUG hle.sceNetApctl - hleNetApctlConnect index=1
116749 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 3
116770 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfShutdownStart
116770 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 4
116787 [ main_thread] DEBUG hle.sceUtility - sceUtilityNetconfGetStatus status 0
116832 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlGetState pState=0x09FFEF64, state=2
116833 [ main_thread] DEBUG hle.sceNetApctl - sceNetApctlTerm
116834 [ main_thread] WARN  hle.sceNetInet - Unimplemented NID function sceNetInetTerm [0xA9ED66B9]
116834 [ main_thread] WARN  hle.sceNet - IGNORING: sceNetTerm
116835 [ main_thread] INFO  hle.sceUtility - sceUtilityUnloadModule(module=0x0102) PSP_MODULE_NET_INET unloaded
116835 [ main_thread] INFO  hle.sceUtility - sceUtilityUnloadModule(module=0x0100) PSP_MODULE_NET_COMMON unloaded


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#2
Has the network support for this one also been improved by r2107?
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#3
r2108
Code:
24189 [root] WARN  hle - Unsupported syscall 2084 SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
24342 [ main_thread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
24932 [ main_thread] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=480, pixelformat=1, syncType=1) bad bufferwidth
25030 [ main_thread] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=1, syncType=1) ok
25235 [ main_thread] INFO  hle.scePower - scePowerRegisterCallback slot=0 SceUID=1f
25393 [ main_thread] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=29
25404 [ main_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/Game.mif flags = 1 permissions = 00
25664 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE
25664 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC
25665 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS
25665 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0304) PSP_MODULE_AV_MP3
26387 [ main_thread] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
26388 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE
26389 [ main_thread] INFO  hle.sceMpeg - sceMpegInit
43897 [ main_thread] INFO  hle.sceMpeg - sceMpegFinish
43897 [ main_thread] INFO  hle.sceUtility - sceUtilityUnloadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE unloaded
43899 [ main_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/GameAudio.mif flags = 1 permissions = 00
44358 [ main_thread] INFO  hle.sceSasCore - __sceSasInit(0x08CBA940, grain=256, maxVoices=32, outMode=0, sampleRate=44100)
44388 [ main_thread] WARN  hle.ThreadManForUser - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false -  - unknown UID
44389 [ main_thread] WARN  hle.ThreadManForUser - sceKernelUnlockMutex unknown uid
44461 [ main_thread] WARN  hle.ThreadManForUser - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false -  - unknown UID
44462 [ main_thread] WARN  hle.ThreadManForUser - sceKernelUnlockMutex unknown uid
44463 [ main_thread] WARN  hle.ThreadManForUser - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false -  - unknown UID
44463 [ main_thread] WARN  hle.ThreadManForUser - sceKernelUnlockMutex unknown uid
57629 [FMOD thread for FMOD_NONBLOCKING] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=74, buffer=0x08CAAF40, bufferSize=0x1000, fileSize=0x3A3A8C
57629 [FMOD thread for FMOD_NONBLOCKING] INFO  hle - Undecodable AT3+ data detected.
57632 [FMOD thread for FMOD_NONBLOCKING] INFO  hle.sceAtrac3plus - hleAtracSetData atracID=74, buffer=0x09E18BB0, bufferSize=0x1000, fileSize=0x3A3A8C
57632 [FMOD thread for FMOD_NONBLOCKING] INFO  hle - Undecodable AT3+ data detected.
62510 [ main_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/Utility/Back.raw flags = 1 permissions = 00
62742 [ main_thread] INFO  hle.sceUtility - sceUtilitySavedataInitStart Address 0x08CA7614, mode=4(LISTLOAD), gameName=ULUS10429, saveName=, fileName=DATA.BIN, saveNameList=[PROFILE00, PROFILE01, PROFILE02, PROFILE03, PROFILE04, PROFILE05, PROFILE06, PROFILE07, PROFILE08, PROFILE09]
68255 [ main_thread] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/Media/Utility/Back.raw flags = 1 permissions = 00
68462 [ main_thread] WARN  hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x13) 'Mercury' 1 unfreed blocks, continuing
68462 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON
68462 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0102) PSP_MODULE_NET_INET
68463 [ main_thread] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x10000, calloutThreadPri=0x1e, calloutThreadStack=0x0, netinitThreadPri=0x1e, netinitThreadStack=0x0)
68479 [ main_thread] INFO  hle.sceUtility - sceUtilityNetconfInitStart SceUtilityNetconf[address=0x09FFEF68, netAction=0, null]
68713 [ main_thread] WARN  hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x15) 'Mercury' 1 unfreed blocks, continuing
68714 [ main_thread] WARN  hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x17) 'Mercury' 1 unfreed blocks, continuing
68715 [ main_thread] WARN  hle.ThreadManForUser - sceKernelDeleteFpl(uid=0x19) 'Mercury' 1 unfreed blocks, continuing
68715 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0106) PSP_MODULE_NET_SSL
68715 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI
68716 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP
68716 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0105) PSP_MODULE_NET_HTTP
68717 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0400) PSP_MODULE_NP_COMMON
68717 [ main_thread] INFO  hle.sceSsl - sceSslInit: heapSize=29000
68718 [ main_thread] INFO  hle.sceHttp - sceHttpInit: heapSize=8000
68719 [ main_thread] INFO  hle.sceHttps - sceHttpsInit: rootCertNum=0, rootCertListAddr=0, clientCertAddr=0, keyAddr=0
68719 [ main_thread] INFO  hle.sceHttps - IGNORING: sceHttpsLoadDefaultCert: certIssuer=0, certType=0
68720 [ main_thread] ERROR hle - Unmapped import at 0x08BCD710 [0x857B47D3] Module 'sceNp' - 00000000 00000000 00000000
70877 [ main_thread] ERROR hle - Unmapped import at 0x08BCD730 [0xA1DE86F8] Module 'sceNpAuth' - 00001000 00003c00 0000002a
71277 [ main_thread] INFO  hle.sceUtility - IGNORING: sceUtilityLoadModule(module=0x0401) PSP_MODULE_NP_SERVICE
71279 [ main_thread] ERROR hle - Unmapped import at 0x08BCD748 [0x0F8F5821] Module 'sceNpService' - 00002800 00003800 0000002a
71733 [ main_thread] ERROR hle - Unmapped import at 0x08BCD738 [0xCD86A656] Module 'sceNpAuth' - 09ffefc4 00003800 0000002a
72149 [ main_thread] ERROR hle - Unmapped import at 0x08BCD740 [0x00ACFAC3] Module 'sceNpService' - 09ffefc4 00003800 0000002a
72548 [ main_thread] INFO  hle.sceUtility - sceUtilityUnloadModule(module=0x0401) PSP_MODULE_NP_SERVICE unloaded
72570 [GUI] ERROR ge - trxkick invalid source address 0x00000000
72896 [GUI] ERROR ge - trxkick invalid source address 0x00000000


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#4
The sceNp, sceNpAuth and sceNpService NIDs have been fixed in r2132. Any improvements?
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#5
using r 3093
still has the problem of messed up graphics when you go to race
messed around with the video options and software rendering was the best but still unplayable
here is an info log


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.zip   log.zip (Size: 251.61 KB / Downloads: 80)
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