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Jpcsp 0.6 Critical error (code included)
#1
I try to run my birth by sleep but it just gives critical error and the following code


Running Jpcsp 64bit...
Exception in thread "GUI" java.lang.UnsatisfiedLinkError: no xuggle-ferry in jav
a.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at com.xuggle.ferry.JNILibraryLoader.loadLibrary0(JNILibraryLoader.java:
265)
at com.xuggle.ferry.JNILibraryLoader.loadLibrary(JNILibraryLoader.java:1
68)
at com.xuggle.ferry.FerryJNI.<clinit>(FerryJNI.java:14)
at com.xuggle.ferry.Logger$Level.<clinit>(Logger.java:225)
at jpcsp.media.MediaEngine.initXuggler(MediaEngine.java:95)
at jpcsp.media.MediaEngine.<init>(MediaEngine.java:89)
at jpcsp.HLE.modules150.sceMpeg.start(sceMpeg.java:182)
at jpcsp.HLE.modules.HLEModuleManager.startModules(HLEModuleManager.java
:361)
at jpcsp.Emulator.initCpu(Emulator.java:179)
at jpcsp.Emulator.load(Emulator.java:154)
at jpcsp.Emulator.load(Emulator.java:136)
at jpcsp.MainGUI.loadUMD(MainGUI.java:1146)
at jpcsp.MainGUI.loadUMDGame(MainGUI.java:1244)
at jpcsp.MainGUI.loadUMD(MainGUI.java:1177)
at jpcsp.MainGUI$RecentElementActionListener.actionPerformed(MainGUI.jav
a:2198)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown
Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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#2
i see you're trying to use the 64 bit version of the emulator.

it won't be able to show any videos through the xuggler thingy since it was only done for 32 bit system, so activating media engine will break it. without it, many games won't want to work though, so to get it to work you should probably install 32 bit java, and get the 32 bit version of the emulator.

http://buildbot.orphis.net/jpcsp/
Reply
#3
(04-28-2011, 04:38 AM)serio Wrote: i see you're trying to use the 64 bit version of the emulator.

it won't be able to show any videos through the xuggler thingy since it was only done for 32 bit system, so activating media engine will break it. without it, many games won't want to work though, so to get it to work you should probably install 32 bit java, and get the 32 bit version of the emulator.

http://buildbot.orphis.net/jpcsp/

Thanks i'll give it a try and see if it works
If possible can you tell me the video settings i should use for games like birth by sleep?
Reply
#4
i dunno, but there's a thread for it, there might be the optimal settings info for the game in there.

http://www.emunewz.net/forum/showthread.php?tid=2214
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