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Dai-2-Ji Super Robot Taisen Z Hakai-hen - ULJS00379
(04-11-2012, 03:51 AM)Kangster Wrote: Here's what I'm currently using in 2511:
Only GE graphics
Use shaders
Use Geometry shader
Enable VAO
Enable saving GE textures
Enable dynamic shader generation
turn off only GE graphics, dynamic shader generation, geometry shader. make sure you restart jpcsp when you turn those off.

as for the rev thing, i'm using r2437, works perfect, i never bothered trying the .class to other revs since i have problems transfering my save data to other revs.

Trying using r2437 or r2511
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(04-11-2012, 04:45 AM)xytrix Wrote:
(04-11-2012, 03:51 AM)Kangster Wrote: Here's what I'm currently using in 2511:
Only GE graphics
Use shaders
Use Geometry shader
Enable VAO
Enable saving GE textures
Enable dynamic shader generation
turn off only GE graphics, dynamic shader generation, geometry shader. make sure you restart jpcsp when you turn those off.

as for the rev thing, i'm using r2437, works perfect, i never bothered trying the .class to other revs since i have problems transfering my save data to other revs.

Trying using r2437 or r2511

Unfortunately still can't see the ranges... whyisthishappeningtome Sad(
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the only video i have turned on is
color mask
shaders
VAO
saving GE screens to textures

lately i turned off shaders, since i did noticed the framerate drops a bit when it's turned on.
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(04-11-2012, 06:21 AM)xytrix Wrote: the only video i have turned on is
color mask
shaders
VAO
saving GE screens to textures

lately i turned off shaders, since i did noticed the framerate drops a bit when it's turned on.

Hm, I tried your options to the T and here's what I get:

http://i.imgur.com/hai0U.png - here's what I get with your options, there's a black box around the units that's a bit annoying.
http://i.imgur.com/TK7kM.png - when I add on dynamic shader generation the boxes go away but instead my menus become all distorted like that.

So is it kind of an either or thing, do I have choose between those boxes or the distorted menu? Sad
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i use the shaders to remove the box, not dynamic shaders. but like i said, shaders drops the fps a bit, so i leave it off.

the boxes doesn't really bother me in anyway.
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(04-11-2012, 08:01 AM)xytrix Wrote: i use the shaders to remove the box, not dynamic shaders. but like i said, shaders drops the fps a bit, so i leave it off.

the boxes doesn't really bother me in anyway.

When I just use shaders I still get the black boxes. Not sure why but I should mention thanks for all your help up to this point regardless Smile
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Hey i just played Z2 with perfect speed n voiced bgm. using soungforge not sonicstage. shader + stcl
win7x64
cpu 3.4
gtx570
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Tried deleting the TMP folder and it fixes the strange array out of bound crash, for now.

I could've accidentally closed the JPCSP while it decodes the voices, then.
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when i control the robot, my emulator turns off itself
how to fix and or because of my computer operating system
[spoiler][Image: Untitled-99.png]
[Image: Untitled1-10.png][/spoiler]
how fix Sad
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I want to play this game but when I tried opening the JPCSP there was just a black screen, the type that appears when you do actions like Ping. Then it automatically closes.
I tried opening the 32 bit version and my Windows is Windows 7 Home Premium 64 bit since I heard that the 64 bit version has an error.
Could you tell me how to solve this problem?
[Image: VGlnSHWL]
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