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Dissidia 012: Duodecim Final Fantasy - ULUS10566
(05-24-2013, 10:49 PM)hyakki Wrote: r3168
Graphics are no longer missing, but i do get a strange new bug on that scene where the hair is really long Smile

Usually vertex cache causes bugs like this, but it was disabled in the test, I also tried to toggle it on / off but it didn't change anything.
Could you provide a complete dump of such a frame?
Enable the compiler DEBUG log, keep the compiler method size to 3000 and also enable the option "Disable optimized vertex reading", this will produce more log information.

Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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Messages In This Thread
RE: DISSIDIA 012 [duodecim] FINAL FANTASY - ULUS10566 [Encrypted] - by gid15 - 05-27-2013, 08:51 AM
Jumbled Text in 012 Dissidia - by Izicial - 03-17-2012, 01:44 PM
JPCSP Crash - by abood555 - 07-29-2012, 07:06 PM

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