use newer svn build
settings
-check Enable saving GE to textures to get through char creation(cause crash after second cut-scene)
-check use media engine for movies
-check use non-native fonts for correct fonts ingame
-check dynarec compiler(must be on for the game to launch at all)
-check decode audio with sonicstage(must have it installed)
7/10 times it will crash when loading so still not so playable but if your patient you might just enjoy the game, still not for me need to know whatz the cause of loading crash
if you use the ignore invalid memory access it will always crash after the first cut-scene
Edit:I noticed that before crashes the codecache is full and the compiler is disabled but the game requires the dynarec compiler to be enabled so it can run, anyway to fix this or to increase the codecache larger than the default settings? This is the key to be able to play this game im sure of it.Btw newer svn vers doesnt suffer from the rainbow graphics anymore
settings
-check Enable saving GE to textures to get through char creation(cause crash after second cut-scene)
-check use media engine for movies
-check use non-native fonts for correct fonts ingame
-check dynarec compiler(must be on for the game to launch at all)
-check decode audio with sonicstage(must have it installed)
7/10 times it will crash when loading so still not so playable but if your patient you might just enjoy the game, still not for me need to know whatz the cause of loading crash
if you use the ignore invalid memory access it will always crash after the first cut-scene
Edit:I noticed that before crashes the codecache is full and the compiler is disabled but the game requires the dynarec compiler to be enabled so it can run, anyway to fix this or to increase the codecache larger than the default settings? This is the key to be able to play this game im sure of it.Btw newer svn vers doesnt suffer from the rainbow graphics anymore