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Fairy Tail: Portable Guild 2 - NPJH50411
#1
Jpcsp r2012

setting default, only enable media engine and decode audio with SonicStage.

a bit slowly to play.


Attached Files Thumbnail(s)
                           

.rar   log.rar (Size: 5.67 KB / Downloads: 257)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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#2
Jpcsp v0.6 2042
Fairy Tail: Portable Build 2 NPJH50411 error from loading. Game not started.


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#3
post the entire log, not just a screencap of it. it should be saved in jpcsp's folder as log.html.

it could be related to the bug that was fixed in r2044, so try updating too.
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#4
weird, cause i have this game and it works on the emulator, but is unplayable because of the speed, i used 2016 when tested
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#5
(03-10-2011, 08:01 AM)dista_bagus Wrote: Jpcsp r2012

setting default, only enable media engine and decode audio with SonicStage.

a bit slowly to play.

Can you please help me? its my first time to use an emulator for PSP and i wann play the game fairytale but it only shows black screen and suddenly pauses if i play it again it won't work anymore. then if i'll load it again it will error
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#6
tested again with Jpcsp 2051.i haven't tested on Jpcsp 2054.
setting like 1st post above.
a bit slow to play.
if game paused try enable unmapped import on tab memory

jovelt18,to play in jpcsp still slow so better play in console/PSP & here's pic for setting.
tab video none only change on tab memory & media.


Attached Files Thumbnail(s)
               

.rar   log.rar (Size: 7.37 KB / Downloads: 112)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
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#7
i dont know where to download the games? i anna download fairy tail but where is the download? PLEASE HELP, thanks!
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#8
(04-09-2011, 07:31 PM)dagger33 Wrote: i dont know where to download the games? i anna download fairy tail but where is the download? PLEASE HELP, thanks!

Are you nuts?
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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#9
if you active the media engine using the new revision in this game it gives a error in the main title, where there's a voice saying the tittle of the game (on the psp, on jpcsp this voice don't work, but was ignored before, now its giving an error). the same goes for the name of the spells , you can't hear the voices when they're casting and etc Smile

the error is

java.nio.bufferoverflowexception
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#10
(04-12-2011, 09:16 PM)Karen Wrote: if you active the media engine using the new revision in this game it gives a error in the main title, where there's a voice saying the tittle of the game (on the psp, on jpcsp this voice don't work, but was ignored before, now its giving an error). the same goes for the name of the spells , you can't hear the voices when they're casting and etc Smile

the error is

java.nio.bufferoverflowexception
The error should now be fixed in r2074
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