This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PSP emulation today in JPCSP
#1
I've been following this project for some time now and I'd like to know what are the most difficult tasks to be done with JPCSP today that prevents it from playing most part of the games.

There was an emulator (FreeDO - 3DO emulator) where the author made a list of all parts of the 3DO console and how much they were emulated, so we could see the entire progress of the 3DO emulator development. It was really interesting and I was wondering if it would be possible to be done with JPCSP aswell. Something like this:

Main GPU: 80%
'Sub' GPU: 70%
Sound Processor: 40%
...

It's just a suggestion.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)